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Razor Boomerang (Worldwake)

Razor Boomerang

Worldwake — uncommon

Artifact — Equipment

Sets Razor Boomerang has been printed in:

Razor Boomerang (Worldwake)

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Rating:

1.35/10

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Cards like Razor Boomerang in Worldwake:

Hammer of Ruin

Hammer of Ruin

Artifact — Equipment

Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.
Equip

2.6 /10
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Kitesail

Kitesail

Artifact — Equipment

Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.3 /10
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Pilgrims Eye

Pilgrim's Eye

Artifact Creature — Thopter (1/1)

Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

9 /10
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Walking Atlas

Walking Atlas

Artifact Creature — Construct (1/1)

: You may put a land card from your hand onto the battlefield.

9 /10
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Hedron Rover

Hedron Rover

Artifact Creature — Construct (2/2)

Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

2 /10
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Lodestone Golem

Lodestone Golem

Artifact Creature — Golem (5/3)

Nonartifact spells cost more to cast.

8.4 /10
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Seers Sundial

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Basilisk Collar

Basilisk Collar

Artifact — Equipment

Equipped creature has deathtouch and lifelink.
Equip

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Jace the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.

9.1 /10
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Corrupted Zendikon

Corrupted Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.13
Crusher Zendikon

Crusher Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.2 /10
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Guardian Zendikon

Guardian Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.05
Everflowing Chalice

Everflowing Chalice

Artifact

Multikicker (You may pay an additional any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
: Add for each charge counter on Everflowing Chalice.

9.9 /10
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Amulet of Vigor

Amulet of Vigor

Artifact

Whenever a permanent enters the battlefield tapped and under your control, untap it.

9.3 /10
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Cunning Sparkmage

Cunning Sparkmage

Creature — Human Shaman (0/1)

Haste
: Cunning Sparkmage deals 1 damage to any target.

7.4 /10
$0.35
Marshals Anthem

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

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Surrakar Banisher

Surrakar Banisher

Creature — Surrakar (3/3)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

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Vapor Snare

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Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

1.1 /10
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Vastwood Zendikon

Vastwood Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.9 /10
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Wind Zendikon

Wind Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.9 /10
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