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Wind Zendikon (Worldwake)

Wind Zendikon

Worldwake — common

Enchantment — Aura

Sets Wind Zendikon has been printed in:

Wind Zendikon (Worldwake)

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Rating:

3.88/10

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Cards like Wind Zendikon in Worldwake:

Crusher Zendikon

Crusher Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.2 /10
$0.08
Guardian Zendikon

Guardian Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.05
Vastwood Zendikon

Vastwood Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

2.9 /10
$0.05
Corrupted Zendikon

Corrupted Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.

3.1 /10
$0.13
Quest for Ulas Temple

Quest for Ula's Temple

Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

7.9 /10
$5.10
Vapor Snare

Vapor Snare

Enchantment — Aura

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

1.1 /10
$0.09
Quest for the Goblin Lord

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

8 /10
$1.05
Quest for the Nihil Stone

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

7 /10
$0.93
Canopy Cover

Canopy Cover

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.

8.9 /10
$1.24
Brink of Disaster

Brink of Disaster

Enchantment — Aura

Enchant creature or land
When enchanted permanent becomes tapped, destroy it.

2.3 /10
$0.06
Surrakar Banisher

Surrakar Banisher

Creature — Surrakar (3/3)

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

0.5 /10
$0.02
Jace the Mind Sculptor

Jace, the Mind Sculptor

Legendary Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
?1: Return target creature to its owner's hand.
?12: Exile all cards from target player's library, then that player shuffles their hand into their library.

9.1 /10
~$25
Marshals Anthem

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

8.5 /10
$0.31
Claws of Valakut

Claws of Valakut

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.

6.9 /10
$0.15
Quest for Renewal

Quest for Renewal

Enchantment

Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.

9.1 /10
$6.05
Celestial Colonnade

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.
: Add or .
: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

8.3 /10
$1.18
Dragonmaster Outcast

Dragonmaster Outcast

Creature — Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

9.5 /10
$1.34
Rumbling Aftershocks

Rumbling Aftershocks

Enchantment

Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked.

0.6 /10
$0.01
Terra Eternal

Terra Eternal

Enchantment

All lands have indestructible.

6.2 /10
$0.81
Tideforce Elemental

Tideforce Elemental

Creature — Elemental (2/1)

, : You may tap or untap another target creature.
Landfall — Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

6.5 /10
$0.31

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