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Stomping Ground (Zendikar Expeditions)

Stomping Ground

Zendikar Expeditions — Mythic

Land Mountain Forest

Stomping Ground is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Stomping Ground (Zendikar Expeditions)
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Rating:

5/10

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Cards like Stomping Ground in Standard format:

Game Trail

Game Trail

Land

As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

: Add or to your mana pool.

8 /10
$4.27
Cinder Glade

Cinder Glade

Land Mountain Forest

(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

5 /10
$3.50
Timber Gorge

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.20
Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

7.3 /10
$0.14
Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

9.5 /10
$2.61
Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.5 /10
$0.32
Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

8.8 /10
$4.75
Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8.1 /10
$0.13
Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.3 /10
$0.47
Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

5.7 /10
$0.15
Fortified Village

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.

: Add or to your mana pool.

7.9 /10
$1.53
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.1 /10
$2.85
Tranquil Expanse

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

6.5 /10
$0.18
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

8.5 /10
$5.40
Looming Spires

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

5.4 /10
$0.14
Needle Spires

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

7.7 /10
$2.47
Canopy Vista

Canopy Vista

Land Forest Plains

(: Add or to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

5.3 /10
$2.52
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$5.98
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.26
Botanical Sanctum

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

8.3 /10
$3.99

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