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Beast Hunt (Zendikar)

Beast Hunt

Zendikar — common

Sorcery

Sets Beast Hunt has been printed in:

Beast Hunt (Zendikar)

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Cards like Beast Hunt in Zendikar:

Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
$0.67
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
$1.59
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.2 /10
$0.33
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.06
Elemental Appeal

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

3.1 /10
$0.23
Magma Rift

Magma Rift

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.

1 /10
$0.03
Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
$0.16
Mind Sludge

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

4.1 /10
$0.10
Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
$4.78
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
$0.03
Demolish

Demolish

Sorcery

Destroy target artifact or land.

5.6 /10
$0.07
Landbind Ritual

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

1.3 /10
$0.02
Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3.1 /10
$0.13
Harrow

Harrow

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

9.9 /10
$0.41
Baloth Cage Trap

Baloth Cage Trap

Instant — Trap

If an opponent had an artifact enter the battlefield under their control this turn, you may pay rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.

3 /10
$0.06
Relic Crush

Relic Crush

Instant

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

4.1 /10
$0.09
Trapfinders Trick

Trapfinder's Trick

Sorcery

Target player reveals their hand and discards all Trap cards.

0.1 /10
$0.05
Grim Discovery

Grim Discovery

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.

5.5 /10
$0.13
Merfolk Wayfinder

Merfolk Wayfinder

Creature — Merfolk Scout (1/2)

Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

4 /10
$0.16
Summoning Trap

Summoning Trap

Instant — Trap

If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay rather than pay this spell's mana cost.
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.

4.8 /10
$0.34

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