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Bloodchief Ascension (Zendikar)

Bloodchief Ascension

Zendikar — Rare

Enchantment

Bloodchief Ascension is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Bloodchief Ascension (Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$7.20

$5.00 $7.20 $11
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Rating:

9.42/10

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Whenever you lose life for the first time each turn, you get . (You get an energy counter. Damage causes loss of life.)

Pay , Sacrifice Gonti's Machinations: Each opponent loses 3 life. You gain life equal to the life lost this way.

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Whenever an artifact enters the battlefield under your control, you may pay . If you do, each opponent loses 1 life and you gain 1 life.

, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.

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Faith of the Devoted

Faith of the Devoted

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Whenever you cycle or discard a card, you may pay . If you do, each opponent loses 2 life and you gain 2 life.

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Vampiric Rites

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, Sacrifice a creature: You gain 1 life and draw a card.

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Oath of Liliana

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When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.

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Midnight Oil

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Midnight Oil enters the battlefield with seven hour counters on it.

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Sinister Concoction

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, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

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Infectious Curse

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Enchant player

Spells you cast that target enchanted player cost less to cast.

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--
Fraying Sanity

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At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.

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Whenever an opponent discards a card, that player loses 2 life.

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Graf Harvest

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Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.)

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Landfall Whenever a land enters the battlefield under your control, choose one

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Strange Augmentation

Strange Augmentation

Enchantment Aura

Enchant creature

Enchanted creature gets +1/+1.

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Enchantment Aura Curse

Enchant player

Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

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Enchantment

Creatures your opponents control enter the battlefield tapped.

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At the beginning of your upkeep, choose one

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Arguel s Blood Fast

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Legendary Enchantment

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--
Hazoret s Favor

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At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

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--

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