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Elemental Appeal (Zendikar)

Elemental Appeal

Zendikar — rare

Sorcery

Sets Elemental Appeal has been printed in:

Elemental Appeal (Zendikar)

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Rating:

3.06/10

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Cards like Elemental Appeal in Zendikar:

Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
$0.15
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.2 /10
$0.30
Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
$4.61
Magma Rift

Magma Rift

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.

1 /10
$0.03
Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
$0.66
Demolish

Demolish

Sorcery

Destroy target artifact or land.

5.5 /10
$0.08
Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3 /10
$0.15
Zektar Shrine Expedition

Zektar Shrine Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

3.7 /10
$0.14
Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.3 /10
$0.10
Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.5 /10
$0.04
Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.2 /10
$0.10
Beast Hunt

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

1.3 /10
$0.06
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
$1.57
Vines of Vastwood

Vines of Vastwood

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.

8.7 /10
$0.90
Blood Tribute

Blood Tribute

Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

8.3 /10
$2.45
Bold Defense

Bold Defense

Instant

Kicker (You may pay an additional as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

0.6 /10
$0.12
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.05
Landbind Ritual

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

1.4 /10
$0.03
Mind Sludge

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

4.1 /10
$0.13
Inferno Trap

Inferno Trap

Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.

1.6 /10
$0.07

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