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Eternity Vessel (Zendikar)

Eternity Vessel

Zendikar — mythic

Artifact

Sets Eternity Vessel has been printed in:

Eternity Vessel (Zendikar)

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Rating:

6.8/10

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Cards like Eternity Vessel in Zendikar:

Hedron Scrabbler

Hedron Scrabbler

Artifact Creature — Construct (1/1)

Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

2.2 /10
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Adventuring Gear

Adventuring Gear

Artifact — Equipment

Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.8 /10
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Ob Nixilis the Fallen

Ob Nixilis, the Fallen

Legendary Creature — Demon (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.

9.1 /10
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Eldrazi Monument

Eldrazi Monument

Artifact

Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

9.5 /10
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Baloth Woodcrasher

Baloth Woodcrasher

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

6.1 /10
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Geyser Glider

Geyser Glider

Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

1.1 /10
$0.06
Rampaging Baloths

Rampaging Baloths

Creature — Beast (6/6)

Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

9.9 /10
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Roil Elemental

Roil Elemental

Creature — Elemental (3/2)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

9 /10
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Shoal Serpent

Shoal Serpent

Creature — Serpent (5/5)

Defender
Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

1.7 /10
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Territorial Baloth

Territorial Baloth

Creature — Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

2.8 /10
$0.08
Khalni Gem

Khalni Gem

Artifact

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.
: Add two mana of any one color.

5.8 /10
$0.25
Blade of the Bloodchief

Blade of the Bloodchief

Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip

9.1 /10
$2.66
Explorers Scope

Explorer's Scope

Artifact — Equipment

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.3 /10
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Expedition Map

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.

9.9 /10
$2.47
Grappling Hook

Grappling Hook

Artifact — Equipment

Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip

7.4 /10
$0.69
Spidersilk Net

Spidersilk Net

Artifact — Equipment

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.1 /10
$0.19
Sunspring Expedition

Sunspring Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.
Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

4.3 /10
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Trailblazers Boots

Trailblazer's Boots

Artifact — Equipment

Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip

9.6 /10
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Zektar Shrine Expedition

Zektar Shrine Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

3.8 /10
$0.18
Blazing Torch

Blazing Torch

Artifact — Equipment

Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.7 /10
$0.07

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