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Goblin Bushwhacker (Zendikar)

Goblin Bushwhacker

Zendikar — Common

Creature Goblin Warrior

Goblin Bushwhacker is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Goblin Bushwhacker (Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$1.08

$0.50 $1.08 $3.59
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Rating:

8.14/10

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Cards like Goblin Bushwhacker in Standard format:

Reckless Bushwhacker

Reckless Bushwhacker

Creature Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

9.3 /10
$0.78
Chasm Guide

Chasm Guide

Creature Goblin Scout Ally (3/2)

Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

5.7 /10
$0.20
Cliffside Lookout

Cliffside Lookout

Creature Kor Scout Ally (1/1)

: Creatures you control get +1/+1 until end of turn.

5.8 /10
$0.13
Bold Impaler

Bold Impaler

Creature Vampire Knight (1/2)

: Bold Impaler gets +2/+0 until end of turn.

6.3 /10
$0.14
Lavastep Raider

Lavastep Raider

Creature Goblin Warrior (1/2)

: Lavastep Raider gets +2/+0 until end of turn.

6.2 /10
$0.14
Dragonmaster Outcast

Dragonmaster Outcast

Creature Human Shaman (1/1)

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

8.7 /10
$2.75
Spontaneous Artist

Spontaneous Artist

Creature Human Rogue (3/3)

When Spontaneous Artist enters the battlefield, you get (an energy counter).

Pay : Target creature gains haste until end of turn.

6.4 /10
$0.14
Embodiment of Fury

Embodiment of Fury

Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

6.5 /10
$0.20
Inventor s Apprentice

Inventor's Apprentice

Creature Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

8.4 /10
$0.24
Dawnfeather Eagle

Dawnfeather Eagle

Creature Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

5.5 /10
$0.14
Ondu Champion

Ondu Champion

Creature Minotaur Warrior Ally (4/3)

Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

5.8 /10
$0.14
Firemantle Mage

Firemantle Mage

Creature Human Shaman Ally (2/2)

Rally Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

5.9 /10
$0.20
Insolent Neonate

Insolent Neonate

Creature Vampire (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

7.7 /10
$0.19
General Tazri

General Tazri

Legendary Creature Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

7 /10
$0.60
Pia Nalaar

Pia Nalaar

Legendary Creature Human Artificer (2/2)

When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

: Target artifact creature gets +1/+0 until end of turn.

, Sacrifice an artifact: Target creature can't block this turn.

6.1 /10
$0.54
Inspiring Captain

Inspiring Captain

Creature Human Knight (3/3)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

6.5 /10
$0.15
Drogskol Shieldmate

Drogskol Shieldmate

Creature Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

6.2 /10
$0.19
Fourth Bridge Prowler

Fourth Bridge Prowler

Creature Human Rogue (1/1)

When Fourth Bridge Prowler enters the battlefield, you may have target creature get -1/-1 until end of turn.

5.5 /10
$0.14
Village Messenger

Village Messenger

Creature Human Werewolf (1/1)

Haste

At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.

8.8 /10
$0.50
Neck Breaker

Neck Breaker

Creature Werewolf (4/3)

Attacking creatures you control get +1/+0 and have trample.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.

5.3 /10
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