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Kor Sanctifiers (Zendikar)

Kor Sanctifiers

Zendikar — common

Creature — Kor Cleric

Sets Kor Sanctifiers has been printed in:

Kor Sanctifiers (Zendikar)

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$0.05

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Rating:

3.49/10

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Cards like Kor Sanctifiers in Zendikar:

Kor Aeronaut

Kor Aeronaut

Creature — Kor Soldier (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

0.8 /10
$0.10
Goblin Ruinblaster

Goblin Ruinblaster

Creature — Goblin Shaman (2/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

5.1 /10
$0.18
Heartstabber Mosquito

Heartstabber Mosquito

Creature — Insect (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

2.7 /10
$0.07
Mold Shambler

Mold Shambler

Creature — Fungus Beast (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.

6 /10
$0.17
OranRief Recluse

Oran-Rief Recluse

Creature — Spider (1/3)

Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.

5.2 /10
$0.12
Devout Lightcaster

Devout Lightcaster

Creature — Kor Cleric (2/2)

Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.

2.4 /10
$0.21
Kor Hookmaster

Kor Hookmaster

Creature — Kor Soldier (2/2)

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

2.5 /10
$0.07
Kor Outfitter

Kor Outfitter

Creature — Kor Soldier (2/2)

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

3.8 /10
$0.18
Kor Skyfisher

Kor Skyfisher

Creature — Kor Soldier (2/3)

Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

6.6 /10
$0.30
Gatekeeper of Malakir

Gatekeeper of Malakir

Creature — Vampire Warrior (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.

6.2 /10
$0.24
Tempest Owl

Tempest Owl

Creature — Bird (1/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

1.3 /10
$0.17
Torch Slinger

Torch Slinger

Creature — Goblin Shaman (2/2)

Kicker (You may pay an additional as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.

1.9 /10
$0.05
Emeria Angel

Emeria Angel

Creature — Angel (3/3)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

9.4 /10
$0.56
Kabira Evangel

Kabira Evangel

Creature — Human Cleric Ally (2/3)

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

5.5 /10
$0.31
Kazandu Blademaster

Kazandu Blademaster

Creature — Human Soldier Ally (1/1)

First strike, vigilance
Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

4.7 /10
$0.14
Makindi Shieldmate

Makindi Shieldmate

Creature — Kor Soldier Ally (0/3)

Defender
Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

2 /10
$0.07
Ondu Cleric

Ondu Cleric

Creature — Kor Cleric Ally (1/1)

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

5.5 /10
$0.19
Noble Vestige

Noble Vestige

Creature — Spirit (1/2)

Flying
: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn.

0.1 /10
$0.07
Armament Master

Armament Master

Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

2.3 /10
$0.15
Cliff Threader

Cliff Threader

Creature — Kor Scout (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.7 /10
$0.09

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