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Magma Rift (Zendikar)

Magma Rift

Zendikar — common

Sorcery

Sets Magma Rift has been printed in:

Magma Rift (Zendikar)

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Cards like Magma Rift in Zendikar:

Elemental Appeal

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

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Demolish

Demolish

Sorcery

Destroy target artifact or land.

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Mark of Mutiny

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Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

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Inferno Trap

Inferno Trap

Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.

1.6 /10
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Harrow

Harrow

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

9.9 /10
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Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

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Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
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Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

6 /10
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Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
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Grim Discovery

Grim Discovery

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.

5.5 /10
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Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3.1 /10
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Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.6 /10
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Beast Hunt

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

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Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

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Trapfinders Trick

Trapfinder's Trick

Sorcery

Target player reveals their hand and discards all Trap cards.

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Punishing Fire

Punishing Fire

Instant

Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.

5.3 /10
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Seismic Shudder

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

2.3 /10
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Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.3 /10
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Unstable Footing

Unstable Footing

Instant

Kicker (You may pay an additional as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.

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Blood Tribute

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Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

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