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Mark of Mutiny (Zendikar)

Mark of Mutiny

Zendikar — uncommon

Sorcery

Sets Mark of Mutiny has been printed in:

Mark of Mutiny (Zendikar)

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Rating:

7.59/10

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Cards like Mark of Mutiny in Zendikar:

Elemental Appeal

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

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Magma Rift

Magma Rift

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.

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Demolish

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Destroy target artifact or land.

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Windborne Charge

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Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

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Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.3 /10
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Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

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Grim Discovery

Grim Discovery

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.

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Slaughter Cry

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

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Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
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Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3.1 /10
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Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
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Trapfinders Trick

Trapfinder's Trick

Sorcery

Target player reveals their hand and discards all Trap cards.

0.1 /10
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Beast Hunt

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Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

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Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
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Punishing Fire

Punishing Fire

Instant

Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.

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Inferno Trap

Inferno Trap

Instant — Trap

If you've been dealt damage by two or more creatures this turn, you may pay rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.

1.6 /10
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Seismic Shudder

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

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Blood Tribute

Blood Tribute

Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

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Desecrated Earth

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Sorcery

Destroy target land. Its controller discards a card.

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Sorcery

Target player discards a card for each Swamp you control.

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