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Mindless Null (Zendikar)

Mindless Null

Zendikar — Common

Creature Zombie

Mindless Null is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Mindless Null (Zendikar)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $1.14
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1.7/10

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Cards like Mindless Null in Standard format:

Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

5.3 /10
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Olivia s Bloodsworn

Olivia's Bloodsworn

Creature Vampire Soldier (2/1)

Flying

Olivia's Bloodsworn can't block.

: Target Vampire gains haste until end of turn.

7.3 /10
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Rancid Rats

Rancid Rats

Creature Zombie Rat (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

7.1 /10
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Stromkirk Mentor

Stromkirk Mentor

Creature Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

6.5 /10
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Stromkirk Condemned

Stromkirk Condemned

Creature Vampire Horror (2/2)

Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.

7.3 /10
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Despoiler of Souls

Despoiler of Souls

Creature Horror (3/1)

Despoiler of Souls can't block.

, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.

5.9 /10
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Kalitas  Traitor of Ghet

Kalitas, Traitor of Ghet

Legendary Creature Vampire Warrior (3/4)

Lifelink

If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield.

, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.

9.1 /10
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Thraben Foulbloods

Thraben Foulbloods

Creature Zombie Hound (3/2)

Delirium Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

6.9 /10
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Pale Rider of Trostad

Pale Rider of Trostad

Creature Spirit (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Pale Rider of Trostad enters the battlefield, discard a card.

6.5 /10
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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

6.4 /10
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Relentless Dead

Relentless Dead

Creature Zombie (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.

When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

9.4 /10
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Farbog Revenant

Farbog Revenant

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.5 /10
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Tooth Collector

Tooth Collector

Creature Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

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Night Market Aeronaut

Night Market Aeronaut

Creature Aetherborn Warrior (2/2)

Flying

Revolt Night Market Aeronaut enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn.

5.5 /10
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Foundry Screecher

Foundry Screecher

Creature Bat (2/1)

Flying

Foundry Screecher gets +1/+0 as long as you control an artifact.

6.4 /10
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Dhund Operative

Dhund Operative

Creature Human Rogue (2/2)

As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

6.4 /10
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Drana  Liberator of Malakir

Drana, Liberator of Malakir

Legendary Creature Vampire Ally (2/3)

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

9.3 /10
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Yahenni  Undying Partisan

Yahenni, Undying Partisan

Legendary Creature Aetherborn Vampire (2/2)

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

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Ovalchase Daredevil

Ovalchase Daredevil

Creature Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

6 /10
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Graf Rats

Graf Rats

Creature Rat (2/1)

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

6.9 /10
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