Mold Shambler
Zendikar — common
Creature — Fungus Beast
Sets Mold Shambler has been printed in:
Zendikar — common
Creature — Fungus Beast
Sets Mold Shambler has been printed in:
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Buy now! ▶Creature — Spider (1/3)
Kicker (You may pay an additional as you cast this spell.)
Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
Creature — Goblin Shaman (2/1)
Kicker (You may pay an additional as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
Creature — Insect (2/2)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.
Creature — Kor Cleric (2/3)
Kicker (You may pay an additional as you cast this spell.)
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
Creature — Goblin Shaman (2/2)
Kicker (You may pay an additional as you cast this spell.)
When Torch Slinger enters the battlefield, if it was kicked, it deals 2 damage to target creature.
Creature — Basilisk (2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
Creature — Elf Archer Ally (1/2)
Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
Creature — Antelope (2/2)
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.
Creature — Elf Rogue Bard Ally (1/4)
Whenever Joraga Bard or another Ally enters the battlefield under your control, you may have Ally creatures you control gain vigilance until end of turn.
Creature — Beast (4/4)
Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.
Creature — Elf Scout Ranger Ally (2/2)
Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.
Creature — Demon (6/3)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.
Creature — Sphinx (3/5)
Kicker (You may pay an additional as you cast this spell.)
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
Creature — Beast (2/2)
Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control.
Enchantment — Aura
Kicker
Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When Gigantiform enters the battlefield, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Creature — Elf Shaman (2/2)
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature — Elemental (3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Kor Cleric (2/2)
Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.
Creature — Kor Soldier (2/2)
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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