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Oran Rief  the Vastwood (Zendikar)
Oran Rief  the Vastwood (Zendikar)

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$1.23

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Rating:

9.79/10

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Cards like Oran-Rief, the Vastwood in Zendikar:

Turntimber Grove

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add .

4.4 /10
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Forest

Forest

Basic Land — Forest

(: Add .)

10 /10
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Greenweaver Druid

Greenweaver Druid

Creature — Elf Druid (1/1)

: Add .

6.3 /10
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Crypt of Agadeem

Crypt of Agadeem

Land

Crypt of Agadeem enters the battlefield tapped.
: Add .
, : Add for each black creature card in your graveyard.

9.3 /10
$7.10
Emeria the Sky Ruin

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add .

9.6 /10
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Magosi the Waterveil

Magosi, the Waterveil

Land

Magosi, the Waterveil enters the battlefield tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.

5.8 /10
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Soaring Seacliff

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add .

6.3 /10
$0.10
Teetering Peaks

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.
When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.
: Add .

5.5 /10
$0.12
Akoum Refuge

Akoum Refuge

Land

Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .

9.1 /10
$0.24
Graypelt Refuge

Graypelt Refuge

Land

Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or .

9.2 /10
$0.23
Jwar Isle Refuge

Jwar Isle Refuge

Land

Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or .

9 /10
$0.24
Kabira Crossroads

Kabira Crossroads

Land

Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add .

8.2 /10
$0.28
Kazandu Refuge

Kazandu Refuge

Land

Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or .

8.6 /10
$0.22
Piranha Marsh

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add .

6.4 /10
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Sejiri Refuge

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .

8.8 /10
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Valakut the Molten Pinnacle

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
: Add .

9.5 /10
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Island

Island

Basic Land — Island

(: Add .)

10 /10
$0.20
Mountain

Mountain

Basic Land — Mountain

(: Add .)

10 /10
$0.22
Plains

Plains

Basic Land — Plains

(: Add .)

10 /10
$0.23
Swamp

Swamp

Basic Land — Swamp

(: Add .)

10 /10
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