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Trapfinder s Trick (Zendikar)

Trapfinder's Trick

Zendikar — common

Sorcery

Sets Trapfinder's Trick has been printed in:

Trapfinder s Trick (Zendikar)

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Cards like Trapfinder's Trick in Zendikar:

Grim Discovery

Grim Discovery

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.

5.5 /10
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Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.3 /10
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Feast of Blood

Feast of Blood

Sorcery

Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

5.9 /10
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Rite of Replication

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

9.7 /10
$4.61
Into the Roil

Into the Roil

Instant

Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

8.9 /10
$0.10
Trapmakers Snare

Trapmaker's Snare

Instant

Search your library for a Trap card, reveal it, put it into your hand, then shuffle.

0.7 /10
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Mind Sludge

Mind Sludge

Sorcery

Target player discards a card for each Swamp you control.

4.1 /10
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Beast Hunt

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

1.3 /10
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Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.2 /10
$0.06
Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
$0.66
Blood Tribute

Blood Tribute

Sorcery

Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

8.3 /10
$2.45
Day of Judgment

Day of Judgment

Sorcery

Destroy all creatures.

9.3 /10
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Demolish

Demolish

Sorcery

Destroy target artifact or land.

5.5 /10
$0.08
Magma Rift

Magma Rift

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.

1 /10
$0.03
Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
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Spire Barrage

Spire Barrage

Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

3 /10
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Windborne Charge

Windborne Charge

Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

0.5 /10
$0.04
Conquerors Pledge

Conqueror's Pledge

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

5.2 /10
$0.31
Elemental Appeal

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

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Landbind Ritual

Landbind Ritual

Sorcery

You gain 2 life for each Plains you control.

1.4 /10
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