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Cards similar to Sturmgeist (400)

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Soramaro First to Dream

Soramaro, First to Dream

Legendary Creature — Spirit (0/0)

Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner's hand: Draw a card.

4.5 /10
$0.44
Aeon Chronicler

Aeon Chronicler

Creature — Avatar (0/0)

Aeon Chronicler's power and toughness are each equal to the number of cards in your hand.
Suspend X—. X can't be 0.
Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card.

7.3 /10
$0.23
Psychosis Crawler

Psychosis Crawler

Artifact Creature — Phyrexian Horror (0/0)

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.

9.8 /10
$0.64
Sage of Ancient Lore  Werewolf of Ancient Hunger

Sage of Ancient Lore // Werewolf of Ancient Hunger

Creature — Human Shaman Werewolf // Creature — Werewolf (0/0)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Werewolf of Ancient Hunger

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

7.3 /10
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Jolrael Voice of Zhalfir

Jolrael, Voice of Zhalfir

Legendary Creature — Human Druid (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.

7 /10
--
Tishana Voice of Thunder

Tishana, Voice of Thunder

Legendary Creature — Merfolk Shaman (0/0)

Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.

8.4 /10
$0.60
Body of Knowledge

Body of Knowledge

Creature — Avatar (0/0)

Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever Body of Knowledge is dealt damage, draw that many cards.

9.2 /10
$0.10
Duggan Private Detective

Duggan, Private Detective

Legendary Creature — Human Detective (0/0)

Duggan's power and toughness are each equal to the number of cards in your hand.
Whenever Duggan enters or attacks, investigate.
The Most Important Punch in History — , : Duggan deals damage equal to twice its power to another target creature. Activate only once.

5.8 /10
$0.07
Kiyomaro First to Stand

Kiyomaro, First to Stand

Legendary Creature — Spirit (0/0)

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

3.5 /10
$0.57
Wayfaring Temple

Wayfaring Temple

Creature — Elemental (0/0)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

7.1 /10
$0.15
Iymrith Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon (5/5)

Flying
Iymrith, Desert Doom has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

8.8 /10
$2.77
Obsessive Collector

Obsessive Collector

Creature — Spirit (4/4)

Flying, ward
Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.

10 /10
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Overbeing of Myth

Overbeing of Myth

Creature — Spirit Avatar (0/0)

Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.

5.4 /10
$2.79
Sword of War and Peace

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip

9 /10
$8.26
Barrowgoyf

Barrowgoyf

Creature — Lhurgoyf (0/1)

Deathtouch, lifelink
Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Whenever Barrowgoyf deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

7.3 /10
~$14
Cyclonus the Saboteur  Cyclonus Cybertronian Fighter

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Legendary Artifact Creature — Robot // Legendary Artifact — (2/5)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Cyclonus, Cybertronian Fighter

Living metal (During your turn, this Vehicle is also a creature.)
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

6.1 /10
$4.44
Kagemaro First to Suffer

Kagemaro, First to Suffer

Legendary Creature — Demon Spirit (0/0)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

4.8 /10
$3.72
Maro

Maro

Creature — Elemental (0/0)

Maro's power and toughness are each equal to the number of cards in your hand.

3.7 /10
$0.48
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