Creature — Cyclops (4/5)
Menace (This creature can't be blocked except by two or more creatures.)
When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.
Creature — Orc Pirate (4/3)
Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Legendary Creature — Human Noble Soldier (5/5)
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature — Bear (5/5)
When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.
Creature — Elemental (4/3)
First strike
Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature — Elemental Spirit (4/4)
Greater Stone Spirit can't be blocked by creatures with flying.
: Until end of turn, target creature gets +0/+2 and gains ": This creature gets +1/+0 until end of turn."
Legendary Creature — Tiefling Barbarian (5/4)
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Creature — Djinn (3/5)
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, Kookus deals 3 damage to you and attacks this turn if able.
: Kookus gets +1/+0 until end of turn.
Creature — Dragon (5/5)
Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Creature — Dragon (5/4)
Flying
Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and ': This creature gets +1/+0 until end of turn.'"
Creature — Dragon (4/4)
Flying
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.
Creature — Dragon (5/5)
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature — Dragon (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.
Creature — Minotaur Warrior (4/5)
, Sacrifice another creature or an enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature — Alien Soldier (5/5)
Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.)
Legendary Creature — Centaur Warrior (4/4)
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
Creature — Giant Warrior (5/5)
Other Giant creatures you control get +2/+2 and have trample.
Creature — Human Barbarian (4/4)
Trample
Pack tactics — Whenever Tiger-Tribe Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, you may sacrifice another creature. When you do, Tiger-Tribe Hunter deals damage equal to the sacrificed creature's power to target creature.
Creature — Dragon (4/4)
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
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