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Cards similar to Time Reversal (400)

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Aether Gale

Aether Gale

Sorcery

Return six target nonland permanents to their owners' hands.

9 /10
$0.29
Allied Strategies

Allied Strategies

Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

3.4 /10
$0.16
Ancestral Reminiscence

Ancestral Reminiscence

Sorcery

Draw three cards, then discard a card.

5 /10
$0.02
Anchor to Reality

Anchor to Reality

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

8 /10
$0.07
Arwens Gift

Arwen's Gift

Sorcery

This spell costs less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.

6.9 /10
$0.04
Asinine Antics

Asinine Antics

Sorcery

You may cast Asinine Antics as though it had flash if you pay more to cast it.
For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

7.5 /10
$2.10
Balance of Power

Balance of Power

Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

2 /10
~$44
Barals Expertise

Baral's Expertise

Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

8.5 /10
$0.43
Brilliant Spectrum

Brilliant Spectrum

Sorcery

Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.

1.9 /10
$0.03
Captivating Gyre

Captivating Gyre

Sorcery

Return up to three target creatures to their owners' hands.

2 /10
$0.03
Churning Eddy

Churning Eddy

Sorcery

Return target creature and target land to their owners' hands.

1.1 /10
$0.06
Cosmic Epiphany

Cosmic Epiphany

Sorcery

Draw cards equal to the number of instant and sorcery cards in your graveyard.

5.9 /10
$0.07
Counterintelligence

Counterintelligence

Sorcery

Return one or two target creatures to their owners' hands.

0.8 /10
$6.93
Crush of Tentacles

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If this spell's surge cost was paid, create an 8/8 blue Octopus creature token.

7.3 /10
$1.16
Cut the Tethers

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

0.1 /10
$0.07
Devastation Tide

Devastation Tide

Sorcery

Return all nonland permanents to their owners' hands.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

9 /10
$0.25
Dreadwaters

Dreadwaters

Sorcery

Target player mills X cards, where X is the number of lands you control.

4.7 /10
$0.06
Essence Fracture

Essence Fracture

Sorcery

Return two target creatures to their owners' hands.
Cycling (, Discard this card: Draw a card.)

0.8 /10
$0.07
Faerie Slumber Party

Faerie Slumber Party

Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

7 /10
$1.09
FiveFinger Discount

Five-Finger Discount

Sorcery

Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card.

10 /10
$0.17
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