Creature — Human Wizard (2/1)
: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Human Artificer (2/1)
Whenever you cast an artifact spell, you may have target creature get +2/+0 and gain deathtouch until end of turn.
Creature — Phyrexian Carrier (1/1)
, Sacrifice Phyrexian Denouncer: Target creature gets -1/-1 until end of turn.
Snow Creature — Zombie Cleric (0/4)
, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.
Creature — Human Assassin (1/1)
Deathtouch
Morph—Reveal a black card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Ruthless Ripper is turned face up, target player loses 2 life.
Creature — Demon (0/0)
Kicker
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
Creature — Human Warlock (1/3)
Deathtouch
Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature — Zombie (2/2)
Tap three untapped creatures you control: Each opponent loses 1 life.
Creature — Human Cleric (1/1)
, , Sacrifice a Human: Destroy target creature.
Artifact Creature — Insect (3/3)
Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life.
Creature — Nightmare Horror (3/2)
Flying
When Soul Scourge enters the battlefield, target player loses 3 life.
When Soul Scourge leaves the battlefield, that player gains 3 life.
Creature — Elf Shaman (2/2)
, : Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
, : You gain 2 life.
Legendary Creature — God // Legendary Artifact (4/5)
Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Tergrid's Lantern
: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.
: Untap Tergrid's Lantern.
Creature — Thrull (1/1)
, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Creature — Human Warrior (4/5)
At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player.
, Sacrifice a creature: You gain 4 life.
Creature — Demon (4/3)
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Enchantment Creature — Human Cleric (2/2)
Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.
, Pay 1 life: Each opponent loses 1 life.
Legendary Creature — Vampire Rogue (2/2)
Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
Legendary Creature — God // Legendary Planeswalker — Tibalt (2/1)
When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
Tibalt, Cosmic Impostor
As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells."
+2: Exile the top card of each player's library.
?3: Exile target artifact or creature.
?8: Exile all graveyards. Add .
Artifact Creature — Phyrexian Imp (1/1)
( can be paid with either or 2 life.)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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