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Cards similar to Goblin Gardener (400)

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Elder Pine of Jukai

Elder Pine of Jukai

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.5 /10
$0.17
Excavation Technique

Excavation Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Destroy target nonland permanent. Its controller creates two Treasure tokens.

6.1 /10
$0.12
Goblin Grenadiers

Goblin Grenadiers

Creature — Goblin (2/2)

Whenever Goblin Grenadiers attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.

1.9 /10
$0.18
Goblin Ruinblaster

Goblin Ruinblaster

Creature — Goblin Shaman (2/1)

Kicker (You may pay an additional as you cast this spell.)
Haste
When Goblin Ruinblaster enters, if it was kicked, destroy target nonbasic land.

4.7 /10
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High Priest of Penance

High Priest of Penance

Creature — Human Cleric (1/1)

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

7 /10
$0.17
Icefall

Icefall

Sorcery

Destroy target artifact or land.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

3.5 /10
$0.21
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.9 /10
$0.20
Invasion of Lorwyn  Winnowing Forces

Invasion of Lorwyn // Winnowing Forces

Battle — Siege // Creature — Elf Warrior (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.

Winnowing Forces

Winnowing Forces's power and toughness are each equal to the number of lands you control.

4.8 /10
$0.04
Kairi the Swirling Sky

Kairi, the Swirling Sky

Legendary Creature — Dragon Spirit (6/6)

Flying, ward
When Kairi, the Swirling Sky dies, choose one —
• Return any number of target nonland permanents with total mana value 6 or less to their owners' hands.
• Mill six cards, then return up to two instant and/or sorcery cards from your graveyard to your hand.

8.2 /10
$2.28
Kaya the Inexorable

Kaya the Inexorable

Legendary Planeswalker — Kaya

+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
-3: Exile target nonland permanent.
-7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

8.7 /10
$3.10
Lord Xander the Collector

Lord Xander, the Collector

Legendary Creature — Vampire Demon Noble (6/6)

When Lord Xander, the Collector enters, target opponent discards half the cards in their hand, rounded down.
Whenever Lord Xander attacks, defending player mills half their library, rounded down.
When Lord Xander dies, target opponent sacrifices half the nonland permanents they control, rounded down.

8.3 /10
$1.75
Marshdrinker Giant

Marshdrinker Giant

Creature — Giant Warrior (4/3)

When Marshdrinker Giant enters, destroy target Island or Swamp an opponent controls.

0.6 /10
$0.19
Meteor Golem

Meteor Golem

Artifact Creature — Golem (3/3)

When Meteor Golem enters, destroy target nonland permanent an opponent controls.

9.8 /10
$0.09
Miners Guidewing

Miner's Guidewing

Creature — Bird (1/1)

Flying, vigilance
When Miner's Guidewing dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

5.8 /10
$0.03
Natural Reclamation

Natural Reclamation

Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Destroy target artifact or enchantment.

8.4 /10
$0.05
Obsidian Charmaw

Obsidian Charmaw

Creature — Dragon (4/4)

This spell costs less to cast for each land your opponents control that could produce .
Flying
When Obsidian Charmaw enters, destroy target nonbasic land an opponent controls.

7.3 /10
$2.59
Ore Gorger

Ore Gorger

Creature — Spirit (3/1)

Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land.

2.4 /10
$0.26
Outland Liberator  Frenzied Trapbreaker

Outland Liberator // Frenzied Trapbreaker

Creature — Human Werewolf // Creature — Werewolf (2/2)

, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Frenzied Trapbreaker

, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.
Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.7 /10
$0.29
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