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Cards similar to Hobble (400)

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Quakefoot Cyclops

Quakefoot Cyclops

Creature — Cyclops (4/4)

When Quakefoot Cyclops enters, up to two target creatures can't block this turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Quakefoot Cyclops, target creature can't block this turn.

2.8 /10
$0.03
Restless Vents

Restless Vents

Land

Restless Vents enters tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.

8.1 /10
$0.56
Revel Ruiner

Revel Ruiner

Creature — Octopus Rogue (3/1)

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

2.8 /10
$0.02
Ritual of Steel

Ritual of Steel

Enchantment — Aura

Enchant creature
When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +0/+2.

1.5 /10
$0.17
Rune of Flight

Rune of Flight

Enchantment — Aura Rune

Enchant permanent
When Rune of Flight enters, draw a card.
As long as enchanted permanent is a creature, it has flying.
As long as enchanted permanent is an Equipment, it has "Equipped creature has flying."

5.7 /10
$0.05
Rune of Might

Rune of Might

Enchantment — Aura Rune

Enchant permanent
When Rune of Might enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

8.1 /10
$0.15
Rune of Mortality

Rune of Mortality

Enchantment — Aura Rune

Enchant permanent
When Rune of Mortality enters, draw a card.
As long as enchanted permanent is a creature, it has deathtouch.
As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

7.7 /10
$0.19
Rune of Speed

Rune of Speed

Enchantment — Aura Rune

Enchant permanent
When Rune of Speed enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."

7 /10
$0.13
Rune of Sustenance

Rune of Sustenance

Enchantment — Aura Rune

Enchant permanent
When Rune of Sustenance enters, draw a card.
As long as enchanted permanent is a creature, it has lifelink.
As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

7.9 /10
$0.22
Sages Reverie

Sage's Reverie

Enchantment — Aura

Enchant creature
When Sage's Reverie enters, draw a card for each Aura you control that's attached to a creature.
Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

9.4 /10
$0.43
Scavenged Weaponry

Scavenged Weaponry

Enchantment — Aura

Enchant creature
When Scavenged Weaponry enters, draw a card.
Enchanted creature gets +1/+1.

3 /10
$0.17
Scourgemark

Scourgemark

Enchantment — Aura

Enchant creature
When Scourgemark enters, draw a card.
Enchanted creature gets +1/+0.

4.6 /10
$0.06
Shadowmage Infiltrator

Shadowmage Infiltrator

Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

8.2 /10
$0.37
Sheltering Boughs

Sheltering Boughs

Enchantment — Aura

Enchant creature
When Sheltering Boughs enters, draw a card.
Enchanted creature gets +1/+3.

4.2 /10
$0.03
Sisays Ingenuity

Sisay's Ingenuity

Enchantment — Aura

Enchant creature
When Sisay's Ingenuity enters, draw a card.
Enchanted creature has ": Target creature becomes the color of your choice until end of turn."

3.2 /10
$0.18
Take Flight

Take Flight

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."

4.5 /10
$0.05
Tribute to Horobi  Echo of Deaths Wail

Tribute to Horobi // Echo of Death's Wail

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail

Flying, haste
When Echo of Death's Wail enters, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

7.7 /10
$0.13
Unquestioned Authority

Unquestioned Authority

Enchantment — Aura

Enchant creature
When Unquestioned Authority enters, draw a card.
Enchanted creature has protection from creatures.

9.4 /10
$0.66
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