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Cards similar to Bloodfire Enforcers (400)

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Embereth Skyblazer

Embereth Skyblazer

Creature — Human Knight (4/3)

As long as it's your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay . If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

4.1 /10
$0.17
Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5.1 /10
$0.07
Fangblade Brigand  Fangblade Eviscerator

Fangblade Brigand // Fangblade Eviscerator

Creature — Human Werewolf // Creature — Werewolf (3/4)

: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Fangblade Eviscerator

: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.7 /10
$0.07
Fault Riders

Fault Riders

Creature — Human Soldier (2/2)

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.

0.1 /10
$0.13
Fire Servant

Fire Servant

Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

8 /10
$0.58
Flailing Manticore

Flailing Manticore

Creature — Manticore (3/3)

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

0.7 /10
$0.33
Flamespeaker Adept

Flamespeaker Adept

Creature — Human Shaman (2/3)

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

0.5 /10
$0.05
Flamestick Courier

Flamestick Courier

Creature — Goblin (2/1)

You may choose not to untap Flamestick Courier during your untap step.
, : Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

0.9 /10
$0.15
Flamewake Phoenix

Flamewake Phoenix

Creature — Phoenix (2/2)

Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield.

6.6 /10
$0.35
Forgeborn Phoenix

Forgeborn Phoenix

Artifact Creature — Equipment Phoenix (2/2)

Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped."
Reconfigure

10 /10
--
Galvanoth

Galvanoth

Creature — Beast (3/3)

At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.

6 /10
$0.29
Gerrards Irregulars

Gerrard's Irregulars

Creature — Human Soldier (4/2)

Trample, haste

0.2 /10
$0.09
GhorClan Bloodscale

Ghor-Clan Bloodscale

Creature — Lizard Warrior (2/1)

First strike
: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

0.3 /10
$0.10
Glarewielder

Glarewielder

Creature — Elemental Shaman (3/1)

Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2 /10
$0.13
GoShintai of Ancient Wars

Go-Shintai of Ancient Wars

Legendary Enchantment Creature — Shrine (2/2)

First strike
At the beginning of your end step, you may pay . When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

8.5 /10
$0.10
Goblin Brawler

Goblin Brawler

Creature — Goblin Warrior (2/2)

First strike
Goblin Brawler can't be equipped.

0.9 /10
$0.04
Goblin Chainwhirler

Goblin Chainwhirler

Creature — Goblin Warrior (3/3)

First strike
When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.

8.9 /10
$0.69
Goblin Cruciverbalist

Goblin Cruciverbalist

Creature — Goblin Wizard Guest (1/4)

Haste
When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.

0 /10
$0.05
Goblin Secret Agent

Goblin Secret Agent

Creature — Goblin Rogue (2/2)

First strike
At the beginning of your upkeep, reveal a card from your hand at random.

10 /10
$0.18
Goblin Spymaster

Goblin Spymaster

Creature — Goblin Rogue (2/1)

First strike
At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."

8.4 /10
$0.68
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