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Cards similar to Call for Unity (400)

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Justice

Justice

Enchantment

At the beginning of your upkeep, sacrifice Justice unless you pay .
Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.

1.7 /10
$0.20
Karma

Karma

Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

4.3 /10
$0.26
Kindred Boon

Kindred Boon

Enchantment

As Kindred Boon enters the battlefield, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.

7.8 /10
$0.20
Light from Within

Light from Within

Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

3.1 /10
$2.46
Righteous Authority

Righteous Authority

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

7 /10
$0.22
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

9.8 /10
$4.70
Spiritual Sanctuary

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

0.4 /10
~$18
Strength of Unity

Strength of Unity

Enchantment — Aura

Enchant creature
Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

0.9 /10
$0.18
True Conviction

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

9.5 /10
$3.92
Vault 75 Middle School

Vault 75: Middle School

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.

5.6 /10
$0.18
Visions of Phyrexia

Visions of Phyrexia

Enchantment

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

8.4 /10
$0.16
Assemble the Legion

Assemble the Legion

Enchantment

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

9.3 /10
$0.09
Aurification

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

5.9 /10
$3.49
Banishment

Banishment

Enchantment

Flash
When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.

5.4 /10
$0.08
Case of the Trampled Garden

Case of the Trampled Garden

Enchantment — Case

When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.

5.6 /10
$0.06
Cast Out

Cast Out

Enchantment

Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling (, Discard this card: Draw a card.)

8.3 /10
$0.05
Cathars Crusade

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

9.8 /10
~$10
Commanders Authority

Commander's Authority

Enchantment — Aura

Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."

4.9 /10
$0.09
Drawn Together

Drawn Together

Enchantment

As Drawn Together enters the battlefield, choose an artist.
Creatures with art by the chosen artist get +2/+2.

10 /10
$0.49
Exclusion Ritual

Exclusion Ritual

Enchantment

Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent.
Players can't cast spells with the same name as the exiled card.

2.7 /10
$0.10
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