Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Draw a card.
Instant
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.
Instant
Return target creature and all white Auras you own attached to it to their owners' hands.
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Draw a card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
Instant
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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