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Cards similar to Containment Priest (400)

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Seeker of the Way

Seeker of the Way

Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

5.1 /10
$0.09
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.2 /10
$0.19
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
--
SightedCaste Sorcerer

Sighted-Caste Sorcerer

Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.2 /10
$0.12
Sightless Brawler

Sightless Brawler

Enchantment Creature — Human Warrior (3/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Sightless Brawler can't attack alone.
Enchanted creature gets +3/+2 and can't attack alone.

1.6 /10
$0.05
Skyclave Cleric  Skyclave Basilica

Skyclave Cleric // Skyclave Basilica

Creature — Kor Cleric // Land (1/3)

When Skyclave Cleric enters the battlefield, you gain 2 life.

Skyclave Basilica

Skyclave Basilica enters the battlefield tapped.
: Add .

6.8 /10
$0.04
Soul Shepherd

Soul Shepherd

Creature — Human Cleric (2/1)

, Exile a creature card from your graveyard: You gain 1 life.

0.4 /10
$0.13
Soulfire Grand Master

Soulfire Grand Master

Creature — Human Monk (2/2)

Lifelink
Instant and sorcery spells you control have lifelink.
: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

7.4 /10
$1.92
Spirited Companion

Spirited Companion

Enchantment Creature — Dog (1/1)

When Spirited Companion enters the battlefield, draw a card.

9.7 /10
$0.19
Squadron Hawk

Squadron Hawk

Creature — Bird (1/1)

Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

0.6 /10
$0.18
Standard Bearer

Standard Bearer

Creature — Human Flagbearer (1/1)

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

3.2 /10
$1.44
Starfield Mystic

Starfield Mystic

Creature — Human Cleric (2/2)

Enchantment spells you cast cost less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

9.5 /10
$0.48
Stoneforge Mystic

Stoneforge Mystic

Creature — Kor Artificer (1/2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.

9.5 /10
~$17
Stonerise Spirit

Stonerise Spirit

Creature — Spirit Bird (1/2)

Flying
, Exile a card from your graveyard: Target creature gains flying until end of turn.

2 /10
$0.03
Stonewise Fortifier

Stonewise Fortifier

Creature — Human Wizard (2/2)

: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

0.2 /10
$0.09
Strict Proctor

Strict Proctor

Creature — Spirit Cleric (1/3)

Flying
Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays .

7.6 /10
$4.87
Sunscape Familiar

Sunscape Familiar

Creature — Wall (0/3)

Defender (This creature can't attack.)
Green spells and blue spells you cast cost less to cast.

8.3 /10
$3.91
Sustaining Spirit

Sustaining Spirit

Creature — Angel Spirit (0/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.

2.5 /10
$2.38
Swordsworn Cavalier

Swordsworn Cavalier

Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

1.8 /10
$0.01
Tallowisp

Tallowisp

Creature — Spirit (1/3)

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

2.6 /10
$0.33
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