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Cards similar to Havoc Sower (400)

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Duskana the Rage Mother

Duskana, the Rage Mother

Legendary Creature — Bear (5/5)

When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

5.9 /10
$1.19
Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
$0.04
Dwarven Bloodboiler

Dwarven Bloodboiler

Creature — Dwarf (2/2)

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

7.4 /10
$4.49
Eastfarthing Farmer

Eastfarthing Farmer

Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with ", , Sacrifice this artifact: You gain 3 life.")

6 /10
$0.16
Ebony Treefolk

Ebony Treefolk

Creature — Treefolk (3/3)

: Ebony Treefolk gets +1/+1 until end of turn.

1.5 /10
$0.24
Ecstatic Electromancer

Ecstatic Electromancer

Creature — Goblin Wizard (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card.

1.5 /10
$0.12
Eidolon of Inspiration

Eidolon of Inspiration

Enchantment Creature — Spirit (2/2)

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

2.5 /10
$0.14
Elder of Laurels

Elder of Laurels

Creature — Human Advisor (2/3)

: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

5.4 /10
$0.22
Eldrazi Obligator

Eldrazi Obligator

Creature — Eldrazi (3/1)

Devoid (This card has no color.)
When you cast this spell, you may pay . If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ( represents colorless mana.)
Haste

4 /10
$0.30
Elsha of the Infinite

Elsha of the Infinite

Legendary Creature — Djinn Monk (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

8.6 /10
$0.40
Ereboss Emissary

Erebos's Emissary

Enchantment Creature — Snake (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.

2.8 /10
$0.05
Erratic Cyclops

Erratic Cyclops

Creature — Cyclops Shaman (0/8)

Trample
Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

5.6 /10
$0.10
Ertha Jo Frontier Mentor

Ertha Jo, Frontier Mentor

Legendary Creature — Kor Advisor (2/4)

When Ertha Jo, Frontier Mentor enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

4.4 /10
$0.08
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.21
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5 /10
$0.09
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.2 /10
$0.01
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.30
Fan Favorite

Fan Favorite

Creature — Human Rogue (2/2)

Assist (Another player can pay up to of this spell's cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.

1.2 /10
$0.04
Feral Animist

Feral Animist

Creature — Goblin Shaman (2/1)

: Feral Animist gets +X/+0 until end of turn, where X is its power.

2.4 /10
$0.22
Feral Ridgewolf

Feral Ridgewolf

Creature — Wolf (1/2)

Trample
: Feral Ridgewolf gets +2/+0 until end of turn.

1.6 /10
$0.03
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