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Cards similar to Vicious Kavu (400)

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Mothrider Samurai

Mothrider Samurai

Creature — Human Samurai (2/2)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.8 /10
$0.11
Norwood Warrior

Norwood Warrior

Creature — Elf Warrior (2/2)

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

0.7 /10
$0.45
OpalEye Kondas Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

5.1 /10
$2.53
Razorclaw Bear

Razorclaw Bear

Creature — Bear (3/3)

Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

4.2 /10
~$57
Rhonass Stalwart

Rhonas's Stalwart

Creature — Human Warrior (2/2)

You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)

1.1 /10
$0.06
Royal Trooper

Royal Trooper

Creature — Human Soldier (2/2)

Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.

0.4 /10
$0.10
Samurai of the Pale Curtain

Samurai of the Pale Curtain

Creature — Fox Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.

5.8 /10
$0.96
Sensei GoldenTail

Sensei Golden-Tail

Legendary Creature — Fox Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

5.8 /10
$2.24
Shu Defender

Shu Defender

Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

0.3 /10
$1.38
Slashing Tiger

Slashing Tiger

Creature — Cat (3/3)

Whenever Slashing Tiger becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
--
Snorting Gahr

Snorting Gahr

Creature — Rhino Beast (3/3)

Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.

0.2 /10
$0.14
Somberwald Alpha

Somberwald Alpha

Creature — Wolf (3/2)

Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

4.3 /10
$0.14
Sootstoke Kindler

Sootstoke Kindler

Creature — Elemental Shaman (1/1)

Haste
: Target black or red creature gains haste until end of turn.

2 /10
$0.13
Soul of Windgrace

Soul of Windgrace

Legendary Creature — Cat Avatar (5/4)

Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
, Discard a land card: You gain 3 life.
, Discard a land card: Draw a card.
, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

7.9 /10
$0.47
Sparring Golem

Sparring Golem

Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

0.8 /10
$0.17
Sustainer of the Realm

Sustainer of the Realm

Creature — Angel (2/3)

Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.

1.6 /10
--
Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
$0.16
Task Force

Task Force

Creature — Human Rebel (1/3)

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

3.1 /10
$0.06
Town Sentry

Town Sentry

Creature — Human Soldier (2/2)

Whenever Town Sentry blocks, it gets +0/+2 until end of turn.

0 /10
$0.16
Trained Cheetah

Trained Cheetah

Creature — Cat (2/2)

Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn.

0.1 /10
~$13
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