Creature — Elemental (5/1)
Haste
Swampcycling , mountaincycling (, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
Creature — Phyrexian Crocodile (5/5)
When Injector Crocodile dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature — Zombie (2/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Islandcycling , swampcycling (, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Creature — Kithkin Wizard (1/3)
When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Creature — Vampire Soldier (2/2)
When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Creature — Unicorn (3/4)
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Legendary Creature — Elf Wizard (2/2)
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Creature — Human Elf Cleric (3/2)
Divine Intervention — When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Creature — Wurm (4/3)
Trample
When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
Creature — Treefolk Warrior (2/4)
When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Legendary Creature — Hellion Horror (3/5)
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature — Human Artificer Scout (4/4)
When Oltec Archaeologists enters the battlefield, choose one —
• Return target artifact card from your graveyard to your hand.
• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature — Human Knight (3/4)
Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast — , Reveal Paladin of Prahv from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
Creature — Sphinx (3/4)
: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
Creature — Human Cleric (1/1)
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
Creature — Elephant (3/3)
Prized Elephant gets +1/+1 as long as you control a Forest.
: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Giant Soldier (2/5)
When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.
Legendary Creature — God // Legendary Artifact (2/3)
Flying, vigilance
Snow lands your opponents control enter the battlefield tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost more to cast.
Valkmira, Protector's Shield
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Creature — Treefolk (5/4)
When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.
Artifact Creature — Construct (7/4)
Menace
When Ruin Grinder dies, each player may discard their hand and draw seven cards.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
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