Legendary Creature — Spirit (5/2)
Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Creature — Zombie Mutant (5/3)
Whenever Nefashu attacks, up to five target creatures each get -1/-1 until end of turn.
Legendary Creature — Faerie Wizard (5/5)
Flying
: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Creature — Zombie Cleric (2/7)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature — Vampire Scout (3/3)
Lifelink
When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Demon (6/6)
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Legendary Creature — Vampire (5/5)
Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.
Creature — Demon (6/6)
Flying
As Sower of Discord enters the battlefield, choose two players.
Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
Creature — Zombie (0/0)
Trample
As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard.
Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
Artifact Creature — Necron Wizard (5/1)
When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield.
Legendary Creature — Human Advisor (4/4)
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Legendary Creature — Avatar Demon (8/8)
Trample, haste
When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.
Cycling (, Discard this card: Draw a card.)
When you cycle The Balrog of Moria, create two Treasure tokens.
Creature — Treefolk Shaman (3/4)
Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
Creature — Demon (6/6)
Flying, trample
As Tyrannical Pitlord enters the battlefield, choose another creature you control.
The chosen creature gets +3/+3 and has flying.
When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.
Legendary Creature — Demon (8/8)
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Creature — Human Berserker (5/5)
When Vindictive Mob enters the battlefield, sacrifice a creature.
Vindictive Mob can't be blocked by Saprolings.
Legendary Creature — Gorgon (5/5)
Flying
: Destroy target creature. It can't be regenerated.
Creature — Gorgon (3/6)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
, : Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
Legendary Creature — Bat God // Land (4/4)
Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of the Dead
(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Creature — Zombie Frog Beast (4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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