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Cards similar to Shieldmage Advocate (400)

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ChoManno Revolutionary

Cho-Manno, Revolutionary

Legendary Creature — Human Rebel (2/2)

Prevent all damage that would be dealt to Cho-Manno, Revolutionary.

4.5 /10
$0.53
Clergy enVec

Clergy en-Vec

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.9 /10
$0.21
Combat Medic

Combat Medic

Creature — Human Cleric Soldier (0/2)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.5 /10
$0.16
DAvenant Healer

D'Avenant Healer

Creature — Human Cleric Archer (1/2)

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.

4.3 /10
$0.11
Dawn Elemental

Dawn Elemental

Creature — Elemental (3/3)

Flying
Prevent all damage that would be dealt to Dawn Elemental.

2.2 /10
$0.35
Dawnfluke

Dawnfluke

Creature — Elemental (0/3)

Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

1.5 /10
$0.19
Elvish Healer

Elvish Healer

Creature — Elf Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

0.3 /10
$0.12
Femeref Healer

Femeref Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.4 /10
$0.12
Kithkin Healer

Kithkin Healer

Creature — Kithkin Cleric (2/2)

: Prevent the next 1 damage that would be dealt to any target this turn.

1.1 /10
$0.14
Loxodon Anchorite

Loxodon Anchorite

Creature — Elephant Cleric (2/3)

: Prevent the next 2 damage that would be dealt to any target this turn.

1.8 /10
$0.05
Master Apothecary

Master Apothecary

Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

2.7 /10
$0.94
Militant Monk

Militant Monk

Creature — Human Monk Cleric (2/1)

Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.

0.3 /10
$0.06
OpalEye Kondas Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

5.1 /10
$2.53
Orim Samite Healer

Orim, Samite Healer

Legendary Creature — Human Cleric (1/3)

: Prevent the next 3 damage that would be dealt to any target this turn.

2.4 /10
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Samite Healer

Samite Healer

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

1.1 /10
~$37
Sanctum Custodian

Sanctum Custodian

Creature — Human Cleric (1/2)

: Prevent the next 2 damage that would be dealt to any target this turn.

0.8 /10
$0.12
Serra Paladin

Serra Paladin

Creature — Human Knight (2/2)

: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.

0.2 /10
$0.13
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.65
SplitTail Miko

Split-Tail Miko

Creature — Fox Cleric (1/1)

, : Prevent the next 2 damage that would be dealt to any target this turn.

2.5 /10
$0.15
Troubled Healer

Troubled Healer

Creature — Human Cleric (1/2)

Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.

1.6 /10
$0.10
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