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Cards similar to World at War (400)

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Last Night Together

Last Night Together

Sorcery

Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.

6.3 /10
$0.11
Plunder

Plunder

Sorcery

Destroy target artifact or land.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

3.1 /10
$0.17
Rekindled Flame

Rekindled Flame

Sorcery

Rekindled Flame deals 4 damage to any target.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.

0.9 /10
$0.34
Shivan Meteor

Shivan Meteor

Sorcery

Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

7 /10
$0.29
Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.5 /10
$0.30
Burn at the Stake

Burn at the Stake

Sorcery

As an additional cost to cast this spell, tap any number of untapped creatures you control.
Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.

7.3 /10
$0.88
Flowstone Slide

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

1.8 /10
$0.16
Hellion Eruption

Hellion Eruption

Sorcery

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

4.3 /10
$0.20
Hour of Devastation

Hour of Devastation

Sorcery

All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.

7.9 /10
--
Incessant Provocation

Incessant Provocation

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."

10 /10
--
Mogg Infestation

Mogg Infestation

Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

6.7 /10
--
Rollick of Abandon

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

0.9 /10
$0.04
Amped Up

Amped Up

Sorcery

This spell costs less to cast for each electrical socket in a wall or floor you can see from your seat.
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+0 and gains haste.

0.1 /10
$0.05
Awaken the Sleeper

Awaken the Sleeper

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.

4.9 /10
$0.01
Burn Trail

Burn Trail

Sorcery

Burn Trail deals 3 damage to any target.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

1.2 /10
$0.15
Cleaver Riot

Cleaver Riot

Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

4.2 /10
$0.08
Lose Calm

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

3.7 /10
$0.02
Mark for Death

Mark for Death

Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

2.1 /10
$0.07
Mass Mutiny

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

7.9 /10
$0.51
Press into Service

Press into Service

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

4.2 /10
$0.04
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