Creature — Human Peasant (2/2)
Vigilance
At the beginning of combat on your turn, you may pay . When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Creature — Human Wizard (2/1)
: Target green or blue creature gets +0/+1 until end of turn.
Creature — Human Rebel (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Mercenary (2/2)
, : Tap target non-Mount creature.
Creature — Kor Cleric (2/2)
Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.
Creature — Human Wizard (2/2)
: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
Creature — Spirit Cleric (1/3)
Flying
Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays .
Creature — Human Soldier (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Cleric // Creature — Phyrexian Cleric (2/2)
: Transform Sun-Blessed Guardian. Activate only as a sorcery. ( can be paid with either or 2 life.)
Furnace-Blessed Conqueror
Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
Creature — Human Cleric (1/4)
When Suncleanser enters the battlefield, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.
Creature — Pegasus (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Human Soldier (1/2)
Sunstrike Legionnaire doesn't untap during your untap step.
Whenever another creature enters the battlefield, untap Sunstrike Legionnaire.
: Tap target creature with mana value 3 or less.
Creature — Angel Spirit (0/3)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature — Phyrexian Cleric (1/1)
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Creature — Human Knight (1/2)
, : Put a +1/+1 counter on target creature with a +1/+1 counter on it.
, : Put a +1/+1 counter on target creature.
Creature — Human Soldier (2/2)
When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.
Creature — Human Soldier (2/2)
Whenever Thousand Moons Crackshot attacks, you may pay . When you do, tap target creature.
Creature — Human Soldier (2/1)
During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
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