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Cards similar to Doomsday Specter (400)

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Lightwielder Paladin

Lightwielder Paladin

Creature — Human Knight (4/4)

First strike (This creature deals combat damage before creatures without first strike.)
Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls.

3.2 /10
$0.24
Memory Vampire

Memory Vampire

Creature — Vampire Detective (4/4)

Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

2.1 /10
$0.29
Oyaminartok Polar Werebear

Oyaminartok, Polar Werebear

Legendary Creature — Giant Bear (4/5)

Oyaminartok, Polar Werebear has hexproof if it hasn't dealt damage yet.
Whenever Oyaminartok deals combat damage to a player, create a Food token.
, Sacrifice a Food: Draft a card from Oyaminartok's spellbook. When you do, add . Spend this mana only to cast blue creature spells.

10 /10
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Skirk Commando

Skirk Commando

Creature — Goblin (2/1)

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.8 /10
$0.05
Snapping Thragg

Snapping Thragg

Creature — Beast (3/3)

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.6 /10
$0.11
Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.7 /10
$0.23
Subira Tulzidi Caravanner

Subira, Tulzidi Caravanner

Legendary Creature — Human Shaman (2/3)

Haste
: Another target creature with power 2 or less can't be blocked this turn.
, , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

7.4 /10
$0.07
Varchild Betrayer of Kjeldor

Varchild, Betrayer of Kjeldor

Legendary Creature — Human Knight (3/3)

Whenever Varchild, Betrayer of Kjeldor deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.

8.2 /10
$3.97
Sergeant John Benton

Sergeant John Benton

Legendary Creature — Human Soldier (2/4)

Trample, haste
Share Intelligence — Whenever Sergeant John Benton deals combat damage to a player, you and that player each draw that many cards.

5.8 /10
$0.23
Balshan Beguiler

Balshan Beguiler

Creature — Human Wizard (1/1)

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

0.9 /10
$0.18
Cabal Slaver

Cabal Slaver

Creature — Human Cleric (2/1)

Whenever a Goblin deals combat damage to a player, that player discards a card.

3.2 /10
$0.21
Chilling Apparition

Chilling Apparition

Creature — Spirit (1/1)

: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.

2.2 /10
$0.19
Emissary of Despair

Emissary of Despair

Creature — Spirit (2/1)

Flying
Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

3.9 /10
$0.18
Graveblade Marauder

Graveblade Marauder

Creature — Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

6 /10
$0.09
Guildpact Informant

Guildpact Informant

Creature — Faerie Rogue (1/1)

Flying
Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.7 /10
$1.18
Iymrith Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon (5/5)

Flying
Iymrith, Desert Doom has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

9 /10
$2.56
Jhessian Thief

Jhessian Thief

Creature — Human Rogue (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jhessian Thief deals combat damage to a player, draw a card.

4.8 /10
$0.12
Marchesas Infiltrator

Marchesa's Infiltrator

Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

3.7 /10
$0.14
Neurok Commando

Neurok Commando

Creature — Human Rogue (2/1)

Shroud (This creature can't be the target of spells or abilities.)
Whenever Neurok Commando deals combat damage to a player, you may draw a card.

5 /10
$0.06
Nimble Brigand

Nimble Brigand

Creature — Human Rogue (1/3)

Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Nimble Brigand deals combat damage to a player, draw a card.

2.9 /10
$0.04
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