Instant
Deem Worthy deals 7 damage to target creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
Instant
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
Instant
Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Instant
Choose one —
• Return target permanent to its owner's hand.
• Target creature gets -4/-4 until end of turn.
• Creatures you control get +2/+0 until end of turn.
Instant
This spell can't be countered. (This includes by the ward ability.)
Heated Debate deals 4 damage to target creature or planeswalker.
Instant
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Instant // Instant
Target creature gets +2/+2 until end of turn.
Intervention
Intervention deals 3 damage to any target and you gain 3 life.
Instant
Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Instant
Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.
Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Instant — Arcane
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant
Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked.
Draw a card.
Instant
Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
Instant
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Attacking creatures get +2/+0 until end of turn.
Cycling (, Discard this card: Draw a card.)
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."
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