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Cards similar to Grim Flayer (400)

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Putrid Warrior

Putrid Warrior

Creature — Zombie Soldier Warrior (2/2)

Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.

0.9 /10
$0.18
Pygmy Hippo

Pygmy Hippo

Creature — Hippo (2/2)

Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.

2.3 /10
$2.08
Vial Smasher Gleeful Grenadier

Vial Smasher, Gleeful Grenadier

Legendary Creature — Goblin Mercenary (3/2)

Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

4.8 /10
$0.08
Wood Sage

Wood Sage

Creature — Human Druid (1/1)

: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

3.5 /10
$0.15
Zoyowa LavaTongue

Zoyowa Lava-Tongue

Legendary Creature — Goblin Warlock (2/2)

Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)

6.6 /10
$0.05
Taii Wakeen Perfect Shot

Taii Wakeen, Perfect Shot

Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

4.6 /10
$0.15
Salvage Slasher

Salvage Slasher

Artifact Creature — Human Rogue (1/1)

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

1.6 /10
$0.14
Souls of the Lost

Souls of the Lost

Creature — Spirit (0/0)

As an additional cost to cast this spell, discard a card or sacrifice a permanent.
Fathomless descent — Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.

6.1 /10
$0.21
Urborg Lhurgoyf

Urborg Lhurgoyf

Creature — Lhurgoyf (0/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked.
Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.

6.7 /10
$0.12
Vadmir New Blood

Vadmir, New Blood

Legendary Creature — Vampire Rogue (2/2)

Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

4.6 /10
$0.18
Vile Manifestation

Vile Manifestation

Creature — Horror (0/4)

Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling (, Discard this card: Draw a card.)

4.5 /10
--
Wall of Tombstones

Wall of Tombstones

Creature — Wall (0/1)

Defender (This creature can't attack.)
At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

0.7 /10
$3.77
Bortuk Bonerattle

Bortuk Bonerattle

Legendary Creature — Troll Shaman (4/4)

Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

4.4 /10
$0.03
Gleancrawler

Gleancrawler

Creature — Insect Horror (6/6)

( can be paid with either or .)
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

6 /10
$0.48
Managorger Phoenix

Managorger Phoenix

Creature — Phoenix (2/2)

Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

10 /10
--
Stigma Lasher

Stigma Lasher

Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

6.5 /10
$4.09
Acidic Sliver

Acidic Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."

4.8 /10
$0.47
Bant Sureblade

Bant Sureblade

Creature — Human Soldier (2/1)

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

3.3 /10
$0.27
Black Market Tycoon

Black Market Tycoon

Creature — Cat Rogue (2/2)

At the beginning of your upkeep, Black Market Tycoon deals 2 damage to you for each Treasure you control.
: Create a Treasure token.

7.3 /10
$0.10
Botanical Brawler

Botanical Brawler

Creature — Elemental Warrior (0/0)

Trample
Botanical Brawler enters the battlefield with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler.

7.6 /10
$0.12
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