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Cards similar to Zanam Djinn (400)

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Errant Ephemeron

Errant Ephemeron

Creature — Illusion (4/4)

Flying
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

3.1 /10
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Eternal Skylord

Eternal Skylord

Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.

8.6 /10
$0.11
Ethereal Usher

Ethereal Usher

Creature — Spirit (2/3)

, : Target creature can't be blocked this turn.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

4.4 /10
$0.29
Ethersworn Adjudicator

Ethersworn Adjudicator

Artifact Creature — Vedalken Knight (4/4)

Flying
, : Destroy target creature or enchantment.
: Untap Ethersworn Adjudicator.

8 /10
$0.16
Faerie Invaders

Faerie Invaders

Creature — Faerie Rogue (3/3)

Flash (You may cast this spell any time you could cast an instant.)
Flying

1.8 /10
$0.09
Fleet Swallower

Fleet Swallower

Creature — Fish (6/6)

Whenever Fleet Swallower attacks, target player mills half their library, rounded up.

8.6 /10
$1.42
Frostpyre Arcanist

Frostpyre Arcanist

Creature — Giant Wizard (2/5)

This spell costs less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.

1.3 /10
$0.02
Frostwind Invoker

Frostwind Invoker

Creature — Merfolk Wizard (3/3)

Flying
: Creatures you control gain flying until end of turn.

1.4 /10
$0.12
Gearseeker Serpent

Gearseeker Serpent

Creature — Serpent (5/6)

This spell costs less to cast for each artifact you control.
: Gearseeker Serpent can't be blocked this turn.

3.9 /10
$0.06
Giant Shark

Giant Shark

Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.

1.7 /10
$0.31
Glacial Stalker

Glacial Stalker

Creature — Elemental (4/5)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.6 /10
$0.02
Goliath Sphinx

Goliath Sphinx

Creature — Sphinx (8/7)

Flying

3.2 /10
$0.25
Graveyard Busybody

Graveyard Busybody

Creature — Human Spy (0/0)

All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.

10 /10
$0.22
Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters the battlefield, draw a card.

1.7 /10
$0.36
Harbor Serpent

Harbor Serpent

Creature — Serpent (5/5)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.

3.8 /10
$0.05
Heidar Rimewind Master

Heidar, Rimewind Master

Legendary Creature — Human Wizard (3/3)

, : Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

5.7 /10
$0.37
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.3 /10
$0.10
Heralds of Tzeentch

Heralds of Tzeentch

Creature — Demon (3/3)

Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

7.4 /10
$0.13
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.38
Hordewing Skaab

Hordewing Skaab

Creature — Zombie Horror (3/3)

Flying
Other Zombies you control have flying.
Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.

9 /10
$2.05
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