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Cards similar to Blastfire Bolt (400)

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Chaos Mutation

Chaos Mutation

Instant

Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.

7.6 /10
$0.20
Dwarven Catapult

Dwarven Catapult

Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

1.8 /10
$0.28
Fire and Brimstone

Fire and Brimstone

Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

0.4 /10
$0.75
Flames of the Blood Hand

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

2.9 /10
$0.25
Flying Crane Technique

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

6.1 /10
$0.15
Pass the Torch

Pass the Torch

Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

10 /10
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Pulse of the Forge

Pulse of the Forge

Instant

Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand.

3.4 /10
$0.37
Skullcrack

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

6.1 /10
$0.30
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.07
Unstable Footing

Unstable Footing

Instant

Kicker (You may pay an additional as you cast this spell.)
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.

3 /10
$0.10
Annihilating Fire

Annihilating Fire

Instant

Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

3.7 /10
$0.04
Arcbond

Arcbond

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

8.6 /10
$0.69
Arrow Volley Trap

Arrow Volley Trap

Instant — Trap

If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.

1.9 /10
$0.06
Artillerize

Artillerize

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Artillerize deals 5 damage to any target.

3 /10
$0.06
Aura Barbs

Aura Barbs

Instant — Arcane

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it's attached to.

2.6 /10
$0.20
Barrel Down Sokenzan

Barrel Down Sokenzan

Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

3.4 /10
$0.14
Blast from the Past

Blast from the Past

Instant

Madness , cycling , kicker , flashback , buyback
Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

10 /10
$0.09
Blind Fury

Blind Fury

Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

1.7 /10
$0.21
Blood Frenzy

Blood Frenzy

Instant

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

3.8 /10
$0.27
Blood Oath

Blood Oath

Instant

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

1.5 /10
$0.30
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