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Cards similar to Darklit Gargoyle (400)

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Charming Prince

Charming Prince

Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

9.4 /10
$1.53
Citizens Crowbar

Citizen's Crowbar

Artifact — Equipment

When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.1 /10
$0.08
ClayFired Bricks  Cosmium Kiln

Clay-Fired Bricks // Cosmium Kiln

Artifact // Artifact

When Clay-Fired Bricks enters the battlefield, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Cosmium Kiln

When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens.
Creatures you control get +1/+1.

6.1 /10
$0.02
Clergy enVec

Clergy en-Vec

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

0.9 /10
$0.21
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.10
Concordia Pegasus

Concordia Pegasus

Creature — Pegasus (1/3)

Flying

3.1 /10
$0.02
Conjurers Mantle

Conjurer's Mantle

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip

8.1 /10
$0.62
Coppercoat Vanguard

Coppercoat Vanguard

Creature — Human Soldier (2/2)

Each other Human you control gets +1/+0 and has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$0.23
Countless Gears Renegade

Countless Gears Renegade

Creature — Dwarf Artificer (2/2)

Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.

2.2 /10
$0.04
Courier Hawk

Courier Hawk

Creature — Bird (1/2)

Flying, vigilance

3.2 /10
$0.11
Dauntless River Marshal

Dauntless River Marshal

Creature — Human Soldier (2/1)

Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.

0.5 /10
$0.08
Deep Gnome Terramancer

Deep Gnome Terramancer

Creature — Gnome Wizard (2/2)

Flash
Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

9.6 /10
$3.29
Defiant Falcon

Defiant Falcon

Creature — Rebel Bird (1/1)

Flying
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

4.2 /10
$0.27
Delvers Torch

Delver's Torch

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.7 /10
$0.04
Distinguished Conjurer

Distinguished Conjurer

Creature — Human Wizard (1/2)

Whenever another creature enters the battlefield under your control, you gain 1 life.
, : Exile another target creature you control, then return it to the battlefield under its owner's control.

8 /10
$0.40
Doorkeeper Thrull

Doorkeeper Thrull

Creature — Thrull (1/2)

Flash
Flying
Artifacts and creatures entering the battlefield don't cause abilities to trigger.

6.7 /10
$1.43
Drogskol Infantry  Drogskol Armaments

Drogskol Infantry // Drogskol Armaments

Creature — Spirit Soldier // Enchantment — Aura (2/2)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Drogskol Armaments

Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

3.8 /10
$0.03
Duelist of Deep Faith

Duelist of Deep Faith

Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, Duelist of Deep Faith has first strike.

5.8 /10
$0.02
Dnedain Blade

Dúnedain Blade

Artifact — Equipment

Equipped creature gets +2/+1.
Equip Human
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.6 /10
$0.14
Dusk Legion Duelist

Dusk Legion Duelist

Creature — Vampire Soldier (2/2)

Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.

8.8 /10
$0.52
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