Creature — Dog (2/2)
, : Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.
Creature — Dragon (3/4)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.
Artifact — Contraption
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard.
Instant
Prevent all combat damage that would be dealt this turn by attacking creatures.
Instant
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
Creature — Dragon (5/5)
Flying
: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
Instant
Prevent all combat damage that would be dealt by nongreen creatures this turn.
Legendary Creature — Human Incarnation (3/3)
Vanishing 3
Imprint — When Idris, Soul of the TARDIS enters, exile another artifact you control until Idris leaves the battlefield.
Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value.
Instant
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Legendary Creature — Human Druid (3/3)
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.
Instant
Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
Legendary Creature — Human Samurai (2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.
Creature — Goblin Berserker (1/1)
Kill-Suit Cultist attacks each combat if able.
, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
Creature — Human Knight (2/2)
When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens.
, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Legendary Planeswalker — Liliana
+1: Each player discards a card. Each opponent who can't loses 3 life.
-3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
-7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Legendary Creature — Elephant Artificer (2/4)
Prevent all combat damage that would be dealt to attacking artifact creatures you control.
Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Creature — Sliver (3/3)
All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
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