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Cards similar to Tainted Peak (400)

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Gruul Turf

Gruul Turf

Land

Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.31
Guildless Commons

Guildless Commons

Land

Guildless Commons enters the battlefield tapped.
When Guildless Commons enters the battlefield, return a land you control to its owner's hand.
: Add .

9.6 /10
$0.66
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.7 /10
$1.68
Hanweir Battlements

Hanweir Battlements

Land

: Add .
, : Target creature gains haste until end of turn.
, : If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.

9.2 /10
$4.01
Haven of the Spirit Dragon

Haven of the Spirit Dragon

Land

: Add .
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

9.6 /10
$2.77
Heap Gate

Heap Gate

Land — Gate

: Add .
, : Add one mana of any color.
, , Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

9.3 /10
$0.11
Hellion Crucible

Hellion Crucible

Land

: Add .
, : Put a pressure counter on Hellion Crucible.
, , Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and as soon as it comes under your control.)

3.6 /10
$0.18
Hinterland Harbor

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or .

9.9 /10
$0.99
Hive of the Eye Tyrant

Hive of the Eye Tyrant

Land

If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.
: Add .
: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.

8.1 /10
$3.01
Holdout Settlement

Holdout Settlement

Land

: Add . ( represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.

8.9 /10
$0.14
Homeward Path

Homeward Path

Land

: Add .
: Each player gains control of all creatures they own.

9.7 /10
~$14
Idyllic Grange

Idyllic Grange

Land — Plains

(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

8.7 /10
$0.14
Inspiring Vantage

Inspiring Vantage

Land

Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$1.71
Interplanar Beacon

Interplanar Beacon

Land

Whenever you cast a planeswalker spell, you gain 1 life.
: Add .
, : Add two mana of different colors. Spend this mana only to cast planeswalker spells.

9 /10
$0.09
Izzet Boilerworks

Izzet Boilerworks

Land

Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Add .

9.9 /10
$0.34
Jund Panorama

Jund Panorama

Land

: Add .
, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.31
Jungle Basin

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .

8.5 /10
$0.35
Karoo

Karoo

Land

Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add .

8.1 /10
$0.75
Lair of the Hydra

Lair of the Hydra

Land

If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

9.2 /10
$1.09
Mariposa Military Base

Mariposa Military Base

Land

You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.

7 /10
$0.13
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