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Cards similar to Barbed Battlegear (400)

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Barbed Spike

Barbed Spike

Artifact — Equipment

When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it.
Equipped creature gets +1/+0.
Equip

5.4 /10
$0.02
Baton of Courage

Baton of Courage

Artifact

Flash
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.

1.1 /10
$0.02
Battlemages Bracers

Battlemage's Bracers

Artifact — Equipment

Equipped creature has haste.
Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
Equip

9.1 /10
$3.78
Bearded Axe

Bearded Axe

Artifact — Equipment

Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip

6.7 /10
$0.21
Behemoth Sledge

Behemoth Sledge

Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.
Equip

8.3 /10
$0.20
Belbes Armor

Belbe's Armor

Artifact

, : Target creature gets -X/+X until end of turn.

4.3 /10
$0.29
Belt of Giant Strength

Belt of Giant Strength

Artifact — Equipment

Equipped creature has base power and toughness 10/10.
Equip . This ability costs less to activate, where X is the power of the creature it targets.

8.4 /10
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Bespoke Battlegarb

Bespoke Battlegarb

Artifact — Equipment

Equipped creature gets +2/+0.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.1 /10
$0.03
Bladed BattleFan

Bladed Battle-Fan

Artifact — Equipment

Flash
When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.6 /10
$0.03
Blazing Sunsteel

Blazing Sunsteel

Artifact — Equipment

Equipped creature gets +1/+0 for each opponent you have.
Whenever equipped creature is dealt damage, it deals that much damage to any target.
Equip

8.1 /10
$0.91
Bramble Armor

Bramble Armor

Artifact — Equipment

When Bramble Armor enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.3 /10
$0.02
Brides Gown

Bride's Gown

Artifact — Equipment

Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.2 /10
$0.01
Bronzeplate Boar

Bronzeplate Boar

Artifact Creature — Equipment Boar (3/2)

Trample
Equipped creature gets +3/+2 and has trample.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.1 /10
$0.03
Ceremonial Groundbreaker

Ceremonial Groundbreaker

Artifact — Equipment

Equipped creature gets +2/+1 and has trample.
Equip Citizen
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.7 /10
$0.02
Chainflail Centipede

Chainflail Centipede

Artifact Creature — Equipment Insect (2/2)

Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

4.6 /10
$0.02
Chronatog Totem

Chronatog Totem

Artifact

: Add .
: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.

4.1 /10
$0.23
Citizens Crowbar

Citizen's Crowbar

Artifact — Equipment

When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.1 /10
$0.08
Concealed Weapon

Concealed Weapon

Artifact — Equipment

Equipped creature gets +3/+0.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Concealed Weapon is turned face up, attach it to target creature you control.
Equip

2.2 /10
$0.04
Conjurers Mantle

Conjurer's Mantle

Artifact — Equipment

Equipped creature gets +1/+1 and has vigilance.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip

8 /10
$0.69
Coral Helm

Coral Helm

Artifact

, Discard a card at random: Target creature gets +2/+2 until end of turn.

0.2 /10
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