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Cards similar to Diamond Faerie (400)

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Heroes of the Revel

Heroes of the Revel

Creature — Satyr Soldier (4/4)

When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block."
Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.

3.6 /10
$0.03
Lathliss Dragon Queen

Lathliss, Dragon Queen

Legendary Creature — Dragon (6/6)

Flying
Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.
: Dragons you control get +1/+0 until end of turn.

9.6 /10
$5.37
Nalathni Dragon

Nalathni Dragon

Creature — Dragon (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

0.8 /10
$4.57
Oakhame Ranger  Bring Back

Oakhame Ranger // Bring Back

Creature — Elf Knight Ranger // Sorcery — Adventure (2/2)

: Creatures you control get +1/+1 until end of turn.

Bring Back

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

5.5 /10
$0.09
Paragon of Fierce Defiance

Paragon of Fierce Defiance

Creature — Human Warrior (2/2)

Other red creatures you control get +1/+1.
, : Another target red creature you control gains haste until end of turn. (It can attack and this turn.)

5 /10
$0.14
Paragon of Open Graves

Paragon of Open Graves

Creature — Skeleton Warrior (2/2)

Other black creatures you control get +1/+1.
, : Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

5.8 /10
$0.50
Patron of the Akki

Patron of the Akki

Legendary Creature — Spirit (5/5)

Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

2.9 /10
$0.35
Purphoros God of the Forge

Purphoros, God of the Forge

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.

9.8 /10
~$16
Scourge Devil

Scourge Devil

Creature — Devil (3/3)

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

3 /10
$0.05
The Shattered States Era  Nameless Conqueror

The Shattered States Era // Nameless Conqueror

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
II — Creatures you control get +1/+0 until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Nameless Conqueror

Trample, haste

5.8 /10
$0.02
Thunderscape Master

Thunderscape Master

Creature — Human Wizard (2/2)

, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.

0.3 /10
$0.31
Trueheart Twins

Trueheart Twins

Creature — Jackal Warrior (4/4)

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

1.9 /10
$0.03
Urzas Avenger

Urza's Avenger

Artifact Creature — Shapeshifter (4/4)

: Urza's Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

1.7 /10
$0.28
Wildfire Elemental

Wildfire Elemental

Creature — Elemental (3/3)

Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.

2.7 /10
$0.22
Boltwing Marauder

Boltwing Marauder

Creature — Dragon (5/4)

Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.8 /10
$0.30
Frenzied Gorespawn

Frenzied Gorespawn

Creature — Horror (4/4)

When Frenzied Gorespawn enters the battlefield, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.

3.6 /10
$0.89
Raphael Fiendish Savior

Raphael, Fiendish Savior

Legendary Creature — Devil Noble (4/4)

Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

8.6 /10
--
Ambush Commander

Ambush Commander

Creature — Elf (2/2)

Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.

6.2 /10
--
Angelic Guardian

Angelic Guardian

Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

6.2 /10
--
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

5.2 /10
$0.11
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