Creature — Spirit (3/2)
Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human Warrior (3/4)
When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Creature — Human Soldier (1/1)
Flash
When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.
Creature — Angel Soldier // Creature — Phyrexian Angel (2/2)
Flying
: Transform Seraph of New Capenna. Activate only as a sorcery. ( can be paid with either or 2 life.)
Seraph of New Phyrexia
Flying
Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn.
Creature — Human Knight (2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.
Creature — Angel (3/4)
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature — Phyrexian Angel (3/3)
Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.
Creature — Phyrexian Bird (2/3)
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Legendary Creature — Human Citizen (3/4)
The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
Creature — Bird Advisor (3/3)
Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
Creature — Cat Knight (2/3)
Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)
Creature — Angel (3/4)
Flying
When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types.
Creature — Human Soldier (2/2)
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Creature — Griffin (3/2)
Assist (Another player can pay up to of this spell's cost.)
Flying
When Skystreamer enters the battlefield, target player gains 4 life.
Creature — Spirit (0/4)
Defender (This creature can't attack.)
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
Creature — Kithkin Knight (2/1)
Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Bird Soldier (1/3)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature — Human Monk (2/4)
Whenever you cast a noncreature spell, you gain 2 life.
Creature — Pegasus (2/3)
Flying
: Sunmane Pegasus gains vigilance and lifelink until end of turn.
Creature — Dragon (4/3)
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
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