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Cards similar to Flowstone Armor (400)

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Souvenir TShirt

Souvenir T-Shirt

Artifact — Equipment

Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip

0 /10
$0.05
Specters Shroud

Specter's Shroud

Artifact — Equipment

Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

4.1 /10
$0.22
Staff of Domination

Staff of Domination

Artifact

: Untap Staff of Domination.
, : You gain 1 life.
, : Untap target creature.
, : Tap target creature.
, : Draw a card.

9.7 /10
$4.53
Staff of Zegon

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

0.3 /10
--
Sting the Glinting Dagger

Sting, the Glinting Dagger

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip

9.3 /10
$1.88
Strider Harness

Strider Harness

Artifact — Equipment

Equipped creature gets +1/+1 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

4.9 /10
$0.03
Supply Drop

Supply Drop

Artifact

Flash
When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.
, , Sacrifice Supply Drop: Draw a card.

2.3 /10
$0.02
Sword of Fire and Ice

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

9.5 /10
~$41
Sword of Kaldra

Sword of Kaldra

Legendary Artifact — Equipment

Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

7.1 /10
~$12
Sword of Light and Shadow

Sword of Light and Shadow

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip

9.1 /10
~$18
Sword of Sinew and Steel

Sword of Sinew and Steel

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip

9 /10
$9.97
Sword of the Animist

Sword of the Animist

Legendary Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip

9.9 /10
$6.75
Sword of the Chosen

Sword of the Chosen

Legendary Artifact

: Target legendary creature gets +2/+2 until end of turn.

6.6 /10
$0.40
Sword of the Paruns

Sword of the Paruns

Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
: You may tap or untap equipped creature.
Equip

8.3 /10
$3.01
Sword of Truth and Justice

Sword of Truth and Justice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip

9.6 /10
~$37
Tangle Wire

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

8.3 /10
~$11
The Moment

The Moment

Legendary Artifact

At the beginning of your upkeep, put a time counter on The Moment.
, : Untap target creature you control. It phases out until The Moment leaves the battlefield.
, : Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.

5.7 /10
$0.10
The Stone Brain

The Stone Brain

Legendary Artifact

, , Exile The Stone Brain: Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. Activate only as a sorcery.

3.1 /10
$1.34
Thornbite Staff

Thornbite Staff

Kindred Artifact — Shaman Equipment

Equipped creature has ", : This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Equip

9.3 /10
~$20
ThousandYear Elixir

Thousand-Year Elixir

Artifact

You may activate abilities of creatures you control as though those creatures had haste.
, : Untap target creature.

9.8 /10
~$11
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