Legendary Artifact // Legendary Creature — Skeleton Spirit P (0/0)
: Mill two cards.
Craft with a Dinosaur, a Merfolk, a Pirate, and a Vampire (, Exile this artifact, Exile the four from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
The Grim Captain
Menace, trample, lifelink, hexproof
Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking.
Artifact
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
, : Attacking creatures get +1/+0 until end of turn.
Artifact Creature — Food Golem (2/2)
When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
, , Sacrifice Tough Cookie: You gain 3 life.
Artifact — Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Artifact — Equipment
Equipped creature has ", : This creature gets +2/+2 until end of turn." ( is the untap symbol.)
Equip
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Legendary Artifact Creature — Phyrexian Vedalken (2/4)
Other blue creatures you control have "Whenever this creature becomes tapped, draw a card, then discard a card."
Other artifact creatures you control get +1/+1.
: Until end of turn, target creature you control becomes a blue artifact in addition to its other colors and types. Activate only as a sorcery. ( can be paid with either or 2 life.)
Tribal Artifact — Soldier Equipment
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip
Artifact Creature — Scarecrow (1/4)
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
Artifact
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Artifact — Vehicle
Flying
When this Vehicle enters the battlefield, you may put up to two name stickers on it.
Whenever this Vehicle attacks, choose a letter. This Vehicle gets +1/+1 until end of turn for each name sticker on it that begins with the chosen letter.
Crew 2
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact — Equipment
Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (2/4)
: Bladed Sentinel gains vigilance until end of turn.
Artifact
: Add one mana of any color.
, : Put a bounty counter on target creature. Activate only as a sorcery.
Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.
Artifact — Treasure
, Sacrifice Buried Treasure: Add one mana of any color.
, Exile Buried Treasure from your graveyard: Discover 5. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact
, : Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.
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