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Cards similar to Barrenton Medic (400)

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Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

0.8 /10
$0.03
Rampant Elephant

Rampant Elephant

Creature — Elephant (2/2)

: Target creature blocks Rampant Elephant this turn if able.

1 /10
$0.06
Regna the Redeemer

Regna, the Redeemer

Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

6.4 /10
$0.88
Relief Captain

Relief Captain

Creature — Kor Knight Ally (3/2)

When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

3.5 /10
$0.06
Reveille Squad

Reveille Squad

Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

4.9 /10
$0.33
Rhoda Geist Avenger

Rhoda, Geist Avenger

Legendary Creature — Human Soldier (3/3)

Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.

7.3 /10
$0.33
Rhox Faithmender

Rhox Faithmender

Creature — Rhino Monk (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.

9.2 /10
$4.96
Rules Lawyer

Rules Lawyer

Artifact Creature — Cyborg Advisor (1/1)

State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)

10 /10
$0.19
Sandsower

Sandsower

Creature — Spirit (1/3)

Tap three untapped creatures you control: Tap target creature.

1.8 /10
$0.14
Sandstorm Charger

Sandstorm Charger

Creature — Beast (3/4)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

0.2 /10
$0.02
Sanguine Glorifier

Sanguine Glorifier

Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.3 /10
$0.05
Screeching Griffin

Screeching Griffin

Creature — Griffin (2/2)

Flying
: Target creature can't block Screeching Griffin this turn.

0.1 /10
$0.07
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.9 /10
$2.00
SevenTail Mentor

Seven-Tail Mentor

Creature — Fox Samurai (2/3)

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

5.8 /10
$0.02
Shieldhide Dragon

Shieldhide Dragon

Creature — Dragon (3/3)

Flying, lifelink
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3 /10
$0.14
Silkenfist Order

Silkenfist Order

Creature — Kor Soldier (3/5)

Whenever Silkenfist Order becomes blocked, untap it.

0 /10
$0.14
Skyboon Evangelist

Skyboon Evangelist

Creature — Bird Advisor (3/3)

Flying
When Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.

6.8 /10
$0.27
Space Marine Devastator

Space Marine Devastator

Creature — Astartes Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

8 /10
$0.28
Spawnbinder Mage

Spawnbinder Mage

Creature — Human Wizard Ally (2/4)

Cohort — , Tap an untapped Ally you control: Tap target creature.

1.2 /10
$0.01
Spectral Guardian

Spectral Guardian

Creature — Spirit (2/3)

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

0.7 /10
$1.22
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