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Cards similar to Revered Elder (400)

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Benalish Infantry

Benalish Infantry

Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.7 /10
$0.12
Benalish Knight

Benalish Knight

Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)

2.5 /10
$0.10
Bill the Pony

Bill the Pony

Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

7.2 /10
$0.07
Blink Dog

Blink Dog

Creature — Dog (1/1)

Double strike
Teleport — : Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

5.4 /10
$0.11
Bonescythe Sliver

Bonescythe Sliver

Creature — Sliver (2/2)

Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

8.7 /10
--
Brigid Hero of Kinsbaile

Brigid, Hero of Kinsbaile

Legendary Creature — Kithkin Archer (2/3)

First strike
: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.

5.7 /10
$1.18
Brutal Cathar  Moonrage Brute

Brutal Cathar // Moonrage Brute

Creature — Human Soldier Werewolf // Creature — Werewolf (2/2)

When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Moonrage Brute

First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.7 /10
$0.76
Capashen Knight

Capashen Knight

Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)
: Capashen Knight gets +1/+0 until end of turn.

2.1 /10
$0.08
Carrier Pigeons

Carrier Pigeons

Creature — Bird (1/1)

Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

1.3 /10
$0.13
Cartographers Hawk

Cartographer's Hawk

Creature — Bird (2/1)

Flying
When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

8.1 /10
$0.05
Catapult Squad

Catapult Squad

Creature — Human Soldier (2/1)

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

3.2 /10
$0.20
Cathars Companion

Cathar's Companion

Creature — Dog (3/1)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

3.5 /10
$0.03
Cathedral Membrane

Cathedral Membrane

Artifact Creature — Phyrexian Wall (0/3)

( can be paid with either or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

4.9 /10
$0.14
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.7 /10
$0.02
Cephalid Illusionist

Cephalid Illusionist

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

5.9 /10
$2.79
Charming Prince

Charming Prince

Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

9.4 /10
$1.63
Cleaving Skyrider

Cleaving Skyrider

Creature — Human Warrior (2/2)

Flash
Kicker (You may pay an additional as you cast this spell.)
Flying
When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

2.4 /10
$0.02
Cloister Gargoyle

Cloister Gargoyle

Artifact Creature — Gargoyle (0/4)

When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.

6.5 /10
$0.06
Cloud Crusader

Cloud Crusader

Creature — Human Knight (2/3)

Flying
First strike (This creature deals combat damage before creatures without first strike.)

1.7 /10
$0.08
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.11
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