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Cards similar to Spawning Bed (400)

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Eiganjo Castle

Eiganjo Castle

Legendary Land

: Add .
, : Prevent the next 2 damage that would be dealt to target legendary creature this turn.

8.8 /10
~$14
Eiganjo Seat of the Empire

Eiganjo, Seat of the Empire

Legendary Land

: Add .
Channel — , Discard Eiganjo, Seat of the Empire: It deals 4 damage to target attacking or blocking creature. This ability costs less to activate for each legendary creature you control.

9.9 /10
$6.72
Emeria the Sky Ruin

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add .

9.6 /10
~$12
Escape Tunnel

Escape Tunnel

Land

, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn.

8.7 /10
$0.15
Eye of Ugin

Eye of Ugin

Legendary Land

Colorless Eldrazi spells you cast cost less to cast.
, : Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

9 /10
~$57
Faerie Conclave

Faerie Conclave

Land

Faerie Conclave enters the battlefield tapped.
: Add .
: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.

8.7 /10
$1.32
Flamekin Village

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
: Add .
, : Target creature gains haste until end of turn.

8.6 /10
$2.13
Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
$0.32
Forge of Heroes

Forge of Heroes

Land

: Add .
: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

9.4 /10
$0.28
Forgotten Monument

Forgotten Monument

Land — Cave

: Add .
Other Caves you control have ", Pay 1 life: Add one mana of any color."

5.2 /10
$0.07
Frostwalk Bastion

Frostwalk Bastion

Snow Land

: Add .
: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ( can be paid with one mana from a snow source.)
Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

7.2 /10
$0.17
Gaeas Cradle

Gaea's Cradle

Legendary Land

: Add for each creature you control.

9.8 /10
~$818
Gavony Township

Gavony Township

Land

: Add .
, : Put a +1/+1 counter on each creature you control.

9.8 /10
$1.50
Ghitu Encampment

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

6.1 /10
$0.27
Glacial Chasm

Glacial Chasm

Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.

9.2 /10
--
Goblin Burrows

Goblin Burrows

Land

: Add .
, : Target Goblin creature gets +2/+0 until end of turn.

6.8 /10
$0.29
Griffin Canyon

Griffin Canyon

Land

: Add .
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.

4.7 /10
$5.59
Guildmages Forum

Guildmages' Forum

Land

: Add .
, : Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.

7.8 /10
$0.34
Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

9.6 /10
$0.62
Hall of Oracles

Hall of Oracles

Land

: Add .
, : Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

8.3 /10
$0.24
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