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Cards similar to Tenacious Hunter (400)

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Circle of Elders

Circle of Elders

Creature — Human Shaman (2/4)

Vigilance
Formidable — : Add . Activate only if creatures you control have total power 8 or greater.

3.5 /10
$0.08
Circle of the Moon Druid

Circle of the Moon Druid

Creature — Human Elf Druid (2/4)

Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)

5 /10
$0.04
Cliffrunner Behemoth

Cliffrunner Behemoth

Creature — Rhino Beast (5/3)

Cliffrunner Behemoth has haste as long as you control a red permanent.
Cliffrunner Behemoth has lifelink as long as you control a white permanent.

2.6 /10
$0.25
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

4.9 /10
$0.02
Colossal Rattlewurm

Colossal Rattlewurm

Creature — Wurm (6/5)

Colossal Rattlewurm has flash as long as you control a Desert.
Trample
, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.

5.3 /10
$0.26
Crabapple Cohort

Crabapple Cohort

Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

1 /10
$0.10
Creeperhulk

Creeperhulk

Creature — Plant Elemental (5/5)

Trample
: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

4.3 /10
$0.20
Daggerback Basilisk

Daggerback Basilisk

Creature — Basilisk (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

5.1 /10
$0.05
Dauntless Dourbark

Dauntless Dourbark

Creature — Treefolk Warrior (0/0)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.

6.4 /10
$6.49
Deadbridge Goliath

Deadbridge Goliath

Creature — Insect (5/5)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

5 /10
$0.16
Defiler of Vigor

Defiler of Vigor

Creature — Phyrexian Wurm (6/6)

Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

9.7 /10
$2.43
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.26
Elder Gargaroth

Elder Gargaroth

Creature — Beast (6/6)

Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.

9.2 /10
~$16
Elite Cat Warrior

Elite Cat Warrior

Creature — Cat Warrior (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2 /10
--
Elvish Champion

Elvish Champion

Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

9 /10
$8.70
Elvish Pathcutter

Elvish Pathcutter

Creature — Elf Scout (1/2)

: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1.5 /10
$0.17
Emerald Oryx

Emerald Oryx

Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

0.6 /10
$0.05
Emissary Green

Emissary Green

Legendary Creature — Human Advisor (3/3)

Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.

5.2 /10
$0.50
Emperors Vanguard

Emperor's Vanguard

Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

2.9 /10
$0.14
Entourage of Trest

Entourage of Trest

Creature — Elf Soldier (4/4)

When Entourage of Trest enters the battlefield, you become the monarch.
Entourage of Trest can block an additional creature each combat as long as you're the monarch.

5.6 /10
$0.03
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