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Cards similar to Barishi (400)

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Cult of the Waxing Moon

Cult of the Waxing Moon

Creature — Human Shaman (5/4)

Whenever a permanent you control transforms into a non-Human creature, create a 2/2 green Wolf creature token.

6.5 /10
$0.16
Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

4.8 /10
$0.32
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$2.05
Deeproot Historian

Deeproot Historian

Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

7.4 /10
$0.29
Defiant Greatmaw

Defiant Greatmaw

Creature — Hippo (4/5)

When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

3.9 /10
$0.03
Elegant Entourage

Elegant Entourage

Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

4.5 /10
$0.03
Ellie and Alan Paleontologists

Ellie and Alan, Paleontologists

Legendary Creature — Human Scientist (2/5)

, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

5 /10
$1.84
Elven Warhounds

Elven Warhounds

Creature — Dog (2/2)

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

4 /10
$0.50
Elvish Spirit Guide

Elvish Spirit Guide

Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add .

9.6 /10
$1.20
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.9 /10
$0.13
Erinis Gloom Stalker

Erinis, Gloom Stalker

Legendary Creature — Halfling Ranger (3/3)

Deathtouch
Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield.
Choose a Background (You can have a Background as a second commander.)

8.5 /10
$0.10
Eternal Witness

Eternal Witness

Creature — Human Shaman (2/1)

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

10 /10
$1.62
Evolution Sage

Evolution Sage

Creature — Elf Druid (3/2)

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.9 /10
$1.77
Excavating Anurid

Excavating Anurid

Creature — Frog Beast (4/4)

When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.

5.1 /10
$0.03
Flitting Guerrilla

Flitting Guerrilla

Creature — Faerie Rogue (2/2)

Flying
When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

4.2 /10
$0.02
Forgotten Ancient

Forgotten Ancient

Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

9.8 /10
$0.33
Freestrider Commando

Freestrider Commando

Creature — Centaur Mercenary (3/3)

Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

2.4 /10
$0.04
Fungus Sliver

Fungus Sliver

Creature — Fungus Sliver (2/2)

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)

6.4 /10
$0.60
Genesis

Genesis

Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

8.6 /10
$2.26
GiltLeaf Seer

Gilt-Leaf Seer

Creature — Elf Shaman (2/2)

, : Look at the top two cards of your library, then put them back in any order.

3.3 /10
$0.10
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